chore: Finish duration input and add it to config gui
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766a9740d6
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@ -148,7 +148,7 @@ public final class AnimatedChunks implements ClientModInitializer, ModMenuApi {
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public ConfigScreenFactory<?> getModConfigScreenFactory() {
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return (Screen parent) -> {
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var _this = getInstance();
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return new AnimatedChunksScreen(parent, _this.animation, _this.ease, _this.config);
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return new AnimatedChunksScreen(parent, _this.animation, _this.ease, _this.config, _this.progress);
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};
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}
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}
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@ -10,6 +10,7 @@ import net.minecraft.util.math.ColorHelper.Argb;
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import me.topchetoeu.animatedchunks.ConfigManager;
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import me.topchetoeu.animatedchunks.Manager;
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import me.topchetoeu.animatedchunks.animation.Animation;
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import me.topchetoeu.animatedchunks.animation.ProgressManager;
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import me.topchetoeu.animatedchunks.easing.Ease;
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import me.topchetoeu.animatedchunks.gui.Section.OrderType;
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import net.minecraft.client.MinecraftClient;
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@ -20,6 +21,7 @@ public class AnimatedChunksScreen extends Screen {
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private final Manager<Animation> animation;
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private final Manager<Ease> ease;
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private final ConfigManager config;
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private final ProgressManager progress;
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public static void playClick() {
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MinecraftClient.getInstance().getSoundManager().play(PositionedSoundInstance.master(SoundEvents.UI_BUTTON_CLICK, 1.0f));
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@ -46,8 +48,6 @@ public class AnimatedChunksScreen extends Screen {
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mainSection.order = OrderType.Justified;
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mainSection.children.addSelectableChild(selectionsSection());
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mainSection.children.addSelectableChild(previewSection());
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mainSection.children.addSelectableChild(new Input(0, 0, null));
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// setZOffset(parent.getZOffset() + 1);
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}
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@Override
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@ -97,17 +97,36 @@ public class AnimatedChunksScreen extends Screen {
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return res;
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}
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private Section durationSection() {
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var res = new HorizontalSection();
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res.setTargetWidth(width / 2);
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var input = new NumberInput(res, 5, 5, (sender, val) -> {
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if (val <= 0) sender.invalid = true;
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else {
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progress.setDuration(val);
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sender.invalid = false;
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}
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});
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input.width = (int)res.getTargetWidth();
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res.x = res.y = 5;
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res.title = Text.of("Duration:");
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res.children.addSelectableChild(input);
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return res;
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}
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private Section selectionsSection() {
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var res = new HorizontalSection();
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res.x = res.y = 5;
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res.title = Text.of("Animation config:");
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res.children.addSelectableChild(selectionSection(animation, "Animation"));
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res.children.addSelectableChild(selectionSection(ease, "Ease"));
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res.children.addSelectableChild(durationSection());
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return res;
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}
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public AnimatedChunksScreen(Screen parent, Manager<Animation> animation, Manager<Ease> ease, ConfigManager config) {
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public AnimatedChunksScreen(Screen parent, Manager<Animation> animation, Manager<Ease> ease, ConfigManager config, ProgressManager progress) {
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super(Text.of("Animated Chunks Config"));
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config.reload();
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this.progress = progress;
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this.animation = animation;
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this.ease = ease;
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this.config = config;
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@ -89,7 +89,7 @@ public class ChunkPreview extends DrawableHelper implements Drawable, Element, S
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return z < 3;
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}
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private static void myFill(MatrixStack matrices, float x1, float y1, float x2, float y2, float a, float r, float g, float b) {
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public static void myFill(MatrixStack matrices, float x1, float y1, float x2, float y2, float a, float r, float g, float b) {
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if (x1 < x2) {
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float tmp = x1;
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x1 = x2;
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@ -121,7 +121,6 @@ public class ChunkPreview extends DrawableHelper implements Drawable, Element, S
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RenderSystem.enableBlend();
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RenderSystem.disableCull();
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RenderSystem.disableTexture();
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RenderSystem.defaultBlendFunc();
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RenderSystem.setShader(GameRenderer::getPositionColorShader);
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bufferBuilder.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR);
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bufferBuilder.vertex(p1.getX(), p1.getY(), p1.getZ()).color(r, g, b, a).next();
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@ -16,7 +16,7 @@ public final class HorizontalSection extends Section {
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private float targetWidth;
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public float getTargetWidth(float width) {
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public float getTargetWidth() {
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return this.targetWidth;
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}
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public void setTargetWidth(float width) {
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@ -2,42 +2,50 @@ package me.topchetoeu.animatedchunks.gui;
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import org.lwjgl.glfw.GLFW;
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import com.mojang.blaze3d.platform.GlStateManager.DstFactor;
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import com.mojang.blaze3d.platform.GlStateManager.SrcFactor;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.Drawable;
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import net.minecraft.client.gui.DrawableHelper;
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import net.minecraft.client.gui.Element;
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import net.minecraft.client.gui.ParentElement;
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import net.minecraft.client.gui.Selectable;
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import net.minecraft.client.gui.screen.narration.NarrationMessageBuilder;
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import net.minecraft.client.gui.screen.narration.NarrationPart;
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import net.minecraft.client.render.GameRenderer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.util.math.ColorHelper.Argb;
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public class Input extends DrawableHelper implements Drawable, Element, Selectable, BoundboxProvider {
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public static interface ClickAction {
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void onClick();
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public interface InputAction {
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void onInput(Input sender, String val);
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}
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public ClickAction clickAction;
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public final MinecraftClient client;
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private boolean clicked = false;
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private boolean focused = false;
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private boolean hovered = false;
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public String content = "";
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public int paddingX = 5, paddingY = 2;
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public int x, y, width = 100;
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public float scale = 1;
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public float min = 0, max = 10;
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private float value;
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public float getValue() {
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return value;
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private boolean isFocused() {
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return parent.getFocused() == this;
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}
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public Input setValue(float val) {
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if (val < min) val = min;
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if (val > max) val = max;
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private int index = 0;
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value = val;
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private final ParentElement parent;
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private String content = "";
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public int paddingX = 5, paddingY = 2;
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private float time = 0;
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public int x, y, width = 100;
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public boolean invalid = false;
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public InputAction action = null;
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public String getContent() {
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return content;
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}
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public Input setContent(String val) {
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if (index > val.length()) index = val.length();
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content = val;
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action.onInput(this, val);
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return this;
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}
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@ -52,11 +60,7 @@ public class Input extends DrawableHelper implements Drawable, Element, Selectab
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return width;
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}
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public float getHeight() {
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return paddingY * 2 + client.textRenderer.fontHeight;
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}
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public void click() {
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if (clickAction != null) clickAction.onClick();
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return 1 + paddingY * 2 + client.textRenderer.fontHeight;
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}
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@Override
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@ -66,14 +70,42 @@ public class Input extends DrawableHelper implements Drawable, Element, Selectab
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@Override
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public SelectionType getType() {
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if (focused) return SelectionType.FOCUSED;
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if (isFocused()) return SelectionType.FOCUSED;
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if (hovered) return SelectionType.HOVERED;
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return SelectionType.NONE;
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}
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@Override
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public boolean changeFocus(boolean lookForwards) {
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focused = !focused;
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return focused;
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if (isFocused()) {
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parent.setFocused(null);
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return false;
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}
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else {
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parent.setFocused(this);
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return true;
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}
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}
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private void renderCursor(MatrixStack matrices, float delta) {
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time += delta / 20;
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if ((int)(time * 2) % 2 != 0) return;
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// RenderSystem.enableBlend();
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RenderSystem.setShader(GameRenderer::getPositionColorShader);
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RenderSystem.disableCull();
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RenderSystem.disableTexture();
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RenderSystem.blendFuncSeparate(SrcFactor.ONE_MINUS_DST_COLOR, DstFactor.ONE_MINUS_SRC_COLOR, SrcFactor.ONE, DstFactor.ZERO);
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float x1 = paddingX + client.textRenderer.getWidth(content.substring(0, index)) + 1;
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float x2 = x1 + 1;
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// if (index < content.length()) {
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// x2 += client.textRenderer.getWidth("" + content.charAt(index)) - 2;
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// }
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float y1 = paddingY;
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float y2 = y1 + client.textRenderer.fontHeight;
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ChunkPreview.myFill(matrices, x1, y1, x2, y2, 1, 1, 1, 1);
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}
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@Override
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@ -91,6 +123,11 @@ public class Input extends DrawableHelper implements Drawable, Element, Selectab
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fill(matrices, 0, 0, (int)getWidth(), (int)getHeight(), Argb.getArgb(127, 255, 255, 255));
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}
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client.textRenderer.draw(matrices, content, paddingX + 1, paddingY + 1, white);
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if (isFocused()) renderCursor(matrices, delta);
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if (invalid) white = 0xFFFF0000;
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drawHorizontalLine(matrices, 0, (int)getWidth() - 1, 0, white);
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drawVerticalLine(matrices, 0, 0, (int)getHeight() - 1, white);
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drawVerticalLine(matrices, (int)getWidth() - 1, 0, (int)getHeight() - 1, white);
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@ -99,8 +136,6 @@ public class Input extends DrawableHelper implements Drawable, Element, Selectab
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// if (focused) {
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// }
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client.textRenderer.draw(matrices, content, paddingX + 1, paddingY + 1, white);
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matrices.pop();
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}
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@ -113,21 +148,32 @@ public class Input extends DrawableHelper implements Drawable, Element, Selectab
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@Override
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public boolean charTyped(char chr, int modifiers) {
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content += chr;
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content = content.substring(0, index) + chr + content.substring(index);
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action.onInput(this, content);
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index++;
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time = 0;
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return true;
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}
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@Override
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public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
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if (keyCode == GLFW.GLFW_KEY_BACKSPACE && content.length() > 0) content = content.substring(0, content.length() - 1);
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return false;
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if (keyCode == GLFW.GLFW_KEY_BACKSPACE && index > 0) {
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content = content.substring(0, index - 1) + content.substring(index);
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action.onInput(this, content);
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index--;
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}
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@Override
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public boolean keyReleased(int keyCode, int scanCode, int modifiers) {
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if (keyCode == GLFW.GLFW_KEY_ENTER) {
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clicked = false;
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return true;
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if (keyCode == GLFW.GLFW_KEY_DELETE && index < content.length()) {
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time = 0;
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content = content.substring(0, index) + content.substring(index + 1);
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action.onInput(this, content);
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}
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if (keyCode == GLFW.GLFW_KEY_RIGHT && index < content.length()) {
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index++;
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}
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if (keyCode == GLFW.GLFW_KEY_LEFT && index > 0) {
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index--;
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}
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time = 0;
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return false;
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}
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@Override
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@ -151,8 +197,9 @@ public class Input extends DrawableHelper implements Drawable, Element, Selectab
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return false;
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}
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public Input(int x, int y, ClickAction clickAction) {
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this.clickAction = clickAction;
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public Input(ParentElement parent, int x, int y, InputAction input) {
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this.parent = parent;
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this.action = input;
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this.client = MinecraftClient.getInstance();
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this.x = x;
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this.y = y;
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@ -0,0 +1,35 @@
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package me.topchetoeu.animatedchunks.gui;
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import net.minecraft.client.gui.ParentElement;
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public class NumberInput extends Input {
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public interface InputAction {
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void input(NumberInput sender, float number);
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}
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private float value;
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public InputAction action;
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public float getValue() {
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return value;
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}
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public NumberInput setValue(float val) {
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value = val;
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action.input(this, val);
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return this;
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}
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public NumberInput(ParentElement parent, int x, int y, InputAction action) {
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super(parent, x, y, null);
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super.action = (sender, val) -> {
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try {
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invalid = false;
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setValue(Float.parseFloat(val.trim()));
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}
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catch (NumberFormatException e) {
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invalid = true;
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}
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};
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this.action = action;
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setContent("");
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}
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}
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