feat: Add basic input element
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2507e806f3
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766a9740d6
@ -46,6 +46,7 @@ public class AnimatedChunksScreen extends Screen {
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mainSection.order = OrderType.Justified;
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mainSection.children.addSelectableChild(selectionsSection());
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mainSection.children.addSelectableChild(previewSection());
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mainSection.children.addSelectableChild(new Input(0, 0, null));
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// setZOffset(parent.getZOffset() + 1);
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}
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160
src/main/java/me/topchetoeu/animatedchunks/gui/Input.java
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160
src/main/java/me/topchetoeu/animatedchunks/gui/Input.java
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@ -0,0 +1,160 @@
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package me.topchetoeu.animatedchunks.gui;
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import org.lwjgl.glfw.GLFW;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.Drawable;
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import net.minecraft.client.gui.DrawableHelper;
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import net.minecraft.client.gui.Element;
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import net.minecraft.client.gui.Selectable;
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import net.minecraft.client.gui.screen.narration.NarrationMessageBuilder;
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import net.minecraft.client.gui.screen.narration.NarrationPart;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.util.math.ColorHelper.Argb;
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public class Input extends DrawableHelper implements Drawable, Element, Selectable, BoundboxProvider {
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public static interface ClickAction {
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void onClick();
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}
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public ClickAction clickAction;
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public final MinecraftClient client;
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private boolean clicked = false;
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private boolean focused = false;
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private boolean hovered = false;
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public String content = "";
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public int paddingX = 5, paddingY = 2;
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public int x, y, width = 100;
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public float scale = 1;
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public float min = 0, max = 10;
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private float value;
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public float getValue() {
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return value;
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}
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public Input setValue(float val) {
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if (val < min) val = min;
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if (val > max) val = max;
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value = val;
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return this;
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}
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public float getX() {
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return x;
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}
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public float getY() {
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return y;
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}
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public float getWidth() {
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return width;
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}
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public float getHeight() {
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return paddingY * 2 + client.textRenderer.fontHeight;
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}
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public void click() {
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if (clickAction != null) clickAction.onClick();
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}
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@Override
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public void appendNarrations(NarrationMessageBuilder msgBuilder) {
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msgBuilder.put(NarrationPart.HINT, "Input");
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}
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@Override
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public SelectionType getType() {
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if (focused) return SelectionType.FOCUSED;
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if (hovered) return SelectionType.HOVERED;
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return SelectionType.NONE;
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}
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@Override
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public boolean changeFocus(boolean lookForwards) {
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focused = !focused;
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return focused;
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}
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@Override
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public void render(MatrixStack matrices, int x, int y, float delta) {
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int white = Argb.getArgb(255, 255, 255, 255);
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matrices.push();
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matrices.translate(this.x, this.y, getZOffset());
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hovered = isMouseOver(x, y);
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// if (hovered) {
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// fill(matrices, 0, 0, (int)getWidth(), (int)getHeight(), Argb.getArgb(32, 255, 255, 255));
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// }
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if (clicked) {
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fill(matrices, 0, 0, (int)getWidth(), (int)getHeight(), Argb.getArgb(127, 255, 255, 255));
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}
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drawHorizontalLine(matrices, 0, (int)getWidth() - 1, 0, white);
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drawVerticalLine(matrices, 0, 0, (int)getHeight() - 1, white);
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drawVerticalLine(matrices, (int)getWidth() - 1, 0, (int)getHeight() - 1, white);
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drawHorizontalLine(matrices, 0, (int)getWidth() - 1, (int)getHeight() - 1, white);
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// if (focused) {
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// }
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client.textRenderer.draw(matrices, content, paddingX + 1, paddingY + 1, white);
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matrices.pop();
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}
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@Override
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public boolean isMouseOver(double x, double y) {
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if (clicked) return true;
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return x >= 0 && x < getWidth() && y >= 0 && y < getHeight();
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}
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@Override
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public boolean charTyped(char chr, int modifiers) {
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content += chr;
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return true;
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}
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@Override
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public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
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if (keyCode == GLFW.GLFW_KEY_BACKSPACE && content.length() > 0) content = content.substring(0, content.length() - 1);
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return false;
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}
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@Override
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public boolean keyReleased(int keyCode, int scanCode, int modifiers) {
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if (keyCode == GLFW.GLFW_KEY_ENTER) {
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clicked = false;
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return true;
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}
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return false;
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}
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@Override
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public boolean mouseClicked(double mouseX, double mouseY, int button) {
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if (button != 0) return false;
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if (isMouseOver(mouseX - this.x, mouseY - this.y)) {
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clicked = true;
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hovered = true;
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return true;
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}
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return false;
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// return true;
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}
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@Override
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public boolean mouseReleased(double mouseX, double mouseY, int button) {
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if (button != 0) return false;
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if (clicked) {
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clicked = false;
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return true;
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}
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return false;
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}
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public Input(int x, int y, ClickAction clickAction) {
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this.clickAction = clickAction;
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this.client = MinecraftClient.getInstance();
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this.x = x;
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this.y = y;
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}
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}
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