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1.19.2 ... main

22 changed files with 462 additions and 781 deletions

3
.gitignore vendored
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@ -13,5 +13,4 @@
!gradlew.bat
!LICENSE
!readme.md
!settings.gradle
!run/
!settings.gradle

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@ -1,24 +1,19 @@
<div align="center">
<img src="src/main/resources/assets/animated-chunks/icon.png" width="100">
<img src="src/main/resources/assets/smooth-chunks/icon.png" width="100">
# Animated Chunks
# Smooth Chunks
[![Mod Loader](https://img.shields.io/badge/Mod%20Loader-Fabric-lightyellow?logo=data:image/png;base64,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)](https://fabricmc.net)
![Enviroment](https://img.shields.io/badge/Enviroment-Client-purple)
[![Modrinth](https://img.shields.io/modrinth/dt/animated-chunks?color=00AF5C&label=downloads&logo=modrinth)](https://modrinth.com/mod/animated-chunks)
[![CurseForge](https://cf.way2muchnoise.eu/full_678609_downloads.svg)](https://curseforge.com/minecraft/mc-mods/animated-chunks)
An enhanecd fork of [cadenkriese's mod](https://github.com/cadenkriese/smooth-chunks) for the latest versions of the game, with a completely different code base.
</div>
**NOTE: This mod WILL NOT support Sodium, since Sodium doesn't render separate chunks, but whole regions, hence separate chunk animations are rendered impossible. Anyone interested in making sodium compatibility, be my guest**
## What is this?
Animated Chunks is a Fabric mod that adds animations of currently loading chunks. This makes chunk loading generally seem much more pleasant than them appearing out of thin air. There are multiple built-in animations and ease types, and if this isnt't enough, there's an API which will allow you to add your own animations and eases<br/>(with ease :trollface:)
Smooth Chunks is a Fabric mod that adds animations of currently loading chunks. This makes chunk loading generally seem much more pleasant than them appearing out of thin air. There are multiple built-in animations and ease types, and if this isnt't enough, there's an API which will allow you to add your own animations and eases (with ease :trollface:)
Generally, this is what you'd call an "eye-candy" mod.

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@ -14,10 +14,6 @@ repositories {
maven {
url "https://maven.terraformersmc.com/releases"
}
// maven {
// url "https://jitpack.io/"
// }
mavenLocal()
}
dependencies {
@ -54,7 +50,6 @@ dependencies {
// include("me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}")
modImplementation("com.terraformersmc:modmenu:${project.modmenu_version}")
// modImplementation("com.github.CaffeineMC:sodium-fabric:${project.sodium_version}")
}

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@ -3,16 +3,18 @@
org.gradle.jvmargs=-Xmx4G
# Fabric Properties
minecraft_version=1.19.2
yarn_mappings=1.19.2+build.28
loader_version=0.14.12
minecraft_version=1.18.2
yarn_mappings=1.18.2+build.1
loader_version=0.13.3
# Mod Properties
mod_version=0.3.0
mod_version=0.2.0
maven_group=me.topchetoeu
archives_base_name=animated-chunks
# Dependencies
fabric_version=0.72.0+1.19.2
modmenu_version=4.1.2
# sodium_version=mc1.19.2-0.4.3
fabric_version=0.47.8+1.18.2
autoconfig_version=3.3.1
cloth_version=3.2.24
modmenu_version=3.2.1

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@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-7.4-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

257
gradlew vendored
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@ -1,7 +1,7 @@
#!/bin/sh
#!/usr/bin/env sh
#
# Copyright © 2015-2021 the original authors.
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@ -17,101 +17,67 @@
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=${0##*/}
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
MAX_FD="maximum"
warn () {
echo "$*"
} >&2
}
die () {
echo
echo "$*"
echo
exit 1
} >&2
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@ -121,9 +87,9 @@ CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD=$JAVA_HOME/bin/java
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@ -132,7 +98,7 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
@ -140,95 +106,80 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=$( cygpath --unix "$JAVACMD" )
JAVACMD=`cygpath --unix "$JAVACMD"`
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
exec "$JAVACMD" "$@"

View File

@ -5,10 +5,11 @@ import java.io.File;
import com.terraformersmc.modmenu.api.ConfigScreenFactory;
import com.terraformersmc.modmenu.api.ModMenuApi;
import me.topchetoeu.animatedchunks.Manager.RegisterEvent;
import me.topchetoeu.animatedchunks.animation.Animation;
import me.topchetoeu.animatedchunks.animation.FallAnimation;
import me.topchetoeu.animatedchunks.animation.FlyInAnimation;
import me.topchetoeu.animatedchunks.animation.Animator;
import me.topchetoeu.animatedchunks.animation.ProgressManager;
import me.topchetoeu.animatedchunks.animation.RiseAnimation;
import me.topchetoeu.animatedchunks.animation.ScaleAnimation;
import me.topchetoeu.animatedchunks.easing.Ease;
@ -19,27 +20,54 @@ import me.topchetoeu.animatedchunks.easing.SineEase;
import me.topchetoeu.animatedchunks.gui.AnimatedChunksScreen;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientChunkEvents;
import net.fabricmc.fabric.api.event.Event;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.math.BlockPos;
public final class AnimatedChunks implements ClientModInitializer, ModMenuApi {
private static AnimatedChunks instance;
/**
* Gets the currently running instance of this mod
*/
public static AnimatedChunks getInstance() {
return instance;
}
/**
* The animator used by the mod. Used to manage animation progress and animate chunks
* An event, fired once, when eases are being registered
*/
public final Animator animator;
public final Event<RegisterEvent<Ease>> EASES_REGISTERING = Manager.createEvent();
/**
* The config manager used by the mod. Used to save/load config from disk
* An event, fired once, when animations are being registered
*/
public final ConfigManager config;
public final Event<RegisterEvent<Animation>> ANIMATIONS_REGISTERING = Manager.createEvent();
private ProgressManager progress;
private ConfigManager config;
private Manager<Ease> ease;
private Manager<Animation> animation;
/**
* Gets the config manager
*/
public ConfigManager getConfigManager() {
return config;
}
/**
* Gets the chunk progress manager
*/
public ProgressManager getProgressManager() {
return progress;
}
/**
* Gets the animation manager
*/
public Manager<Animation> getAnimationManager() {
return animation;
}
/**
* Gets the ease manager
*/
public Manager<Ease> getEaseManager() {
return ease;
}
private static void registerEases(Manager<Ease> manager) {
manager.register(new Descriptor<>(new LinearEase(), "linear")
@ -63,7 +91,7 @@ public final class AnimatedChunks implements ClientModInitializer, ModMenuApi {
.description("Animation takes off very quickly, overshoots, then undershoots, until it reaches the end.")
);
manager.set("sine");
manager.set("elastic");
}
private static void registerAnimations(Manager<Animation> manager) {
manager.register(new Descriptor<>(new RiseAnimation(), "rise")
@ -93,35 +121,34 @@ public final class AnimatedChunks implements ClientModInitializer, ModMenuApi {
@Override public void onInitializeClient() {
instance = this;
progress = new ProgressManager();
ease = new Manager<>(x -> 1);
ease.get()
.description("Ends the animation as soon as it has started.")
.displayName("No animation");
animation = new Manager<>((a, b, c, d, e, f, g, h) -> {});
animation.get()
.description("Does nothing.")
.displayName("No animation");
registerEases(ease);
registerAnimations(animation);
config = new ConfigManager(new File("config/animated-chunks.dat"), animation, ease);
EASES_REGISTERING.invoker().register(ease);
ANIMATIONS_REGISTERING.invoker().register(animation);
ClientChunkEvents.CHUNK_UNLOAD.register((world, chunk) -> {
BlockPos pos = chunk.getPos().getStartPos();
animator.unload(pos.getX(), pos.getY(), pos.getZ());
progress.unload(pos.getX(), pos.getY(), pos.getZ());
});
}
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory() {
return (Screen parent) -> {
var _this = getInstance();
return new AnimatedChunksScreen(parent, _this.config, _this.animator);
return new AnimatedChunksScreen(parent, _this.animation, _this.ease, _this.config);
};
}
public AnimatedChunks() {
var eases = new Manager<>(new Descriptor<Ease>(x -> 1, "default")
.author("TopchetoEU")
.description("Ends the animation as soon as it has started.")
.displayName("No animation")
);
var animations = new Manager<>(new Descriptor<Animation>((a, b, c, d, e, f, g, h) -> {}, "default")
.author("TopchetoEU")
.description("Does nothing.")
.displayName("No animation")
);
registerEases(eases);
registerAnimations(animations);
animator = new Animator(animations, eases);
config = new ConfigManager(new File("config/animated-chunks.dat"), animator);
}
}

View File

@ -1,21 +1,22 @@
package me.topchetoeu.animatedchunks;
import java.io.EOFException;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.FileWriter;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.nio.ByteBuffer;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import me.topchetoeu.animatedchunks.animation.Animator;
import me.topchetoeu.animatedchunks.animation.Animation;
import me.topchetoeu.animatedchunks.easing.Ease;
public class ConfigManager {
public final File configFile;
private final Animator animator;
private final Manager<Animation> animation;
private final Manager<Ease> ease;
private String readString(InputStream reader) throws IOException {
private String readString(InputStreamReader reader) throws IOException {
String res = "";
int i;
@ -26,46 +27,36 @@ public class ConfigManager {
return res;
}
private void writeString(OutputStream writer, String str) throws IOException {
private void writeString(OutputStreamWriter writer, String str) throws IOException {
for (int i = 0; i < str.length(); i++) {
writer.write((byte)str.charAt(i));
}
writer.write((byte)0);
}
private float readFloat(InputStream reader) throws IOException {
try {
var bytes = reader.readNBytes(4);
return ByteBuffer.wrap(bytes).getFloat();
}
catch (IndexOutOfBoundsException e) {
throw new EOFException();
writer.write((char)str.charAt(i));
}
writer.write(0);
}
public void reload() {
try {
var reader = new FileInputStream(configFile);
var reader = new FileReader(configFile);
String animation = readString(reader);
String ease = readString(reader);
float duration = readFloat(reader);
reader.close();
this.animator.ANIMATIONS.set(animation);
this.animator.EASES.set(ease);
this.animator.setDuration(duration);
this.animation.set(animation);
this.ease.set(ease);
}
catch (FileNotFoundException e) {
save();
}
catch (IOException e) {
save();
throw new RuntimeException(e);
}
}
public void save() {
try {
var writer = new FileOutputStream(configFile);
writeString(writer, this.animator.ANIMATIONS.get().getName());
writeString(writer, this.animator.EASES.get().getName());
writer.write(ByteBuffer.allocate(4).putFloat(animator.getDuration()).array());
var writer = new FileWriter(configFile);
writeString(writer, animation.get().getName());
writeString(writer, ease.get().getName());
writer.close();
}
catch (IOException e) {
@ -73,9 +64,10 @@ public class ConfigManager {
}
}
public ConfigManager(File configFile, Animator animator) {
public ConfigManager(File configFile, Manager<Animation> animation, Manager<Ease> ease) {
this.configFile = configFile;
this.animator = animator;
this.animation = animation;
this.ease = ease;
reload();
}

View File

@ -7,7 +7,21 @@ import java.util.Map;
import org.apache.commons.lang3.Validate;
import net.fabricmc.fabric.api.event.Event;
import net.fabricmc.fabric.api.event.EventFactory;
public final class Manager<T> {
public static interface RegisterEvent<T> {
public void register(Manager<T> manager);
}
public static final <T> Event<RegisterEvent<T>> createEvent() {
return EventFactory.createArrayBacked(RegisterEvent.class, (listeners) -> (manager) -> {
for (RegisterEvent<T> listener: listeners) {
listener.register(manager);
}
});
}
private String currName = null;
private Map<String, Descriptor<T>> objects = new Hashtable<>();
@ -61,8 +75,8 @@ public final class Manager<T> {
return Collections.unmodifiableCollection(objects.values());
}
public Manager(Descriptor<T> _default) {
register(_default);
public Manager(T _default) {
register(new Descriptor<>(_default, "default").displayName("Default").author("TopchetoEU"));
set("default");
}
}

View File

@ -1,184 +1,146 @@
package me.topchetoeu.animatedchunks.animation;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Hashtable;
import me.topchetoeu.animatedchunks.Manager;
import me.topchetoeu.animatedchunks.easing.Ease;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3d;
import net.minecraft.util.math.BlockPos;
public final class Animator {
public static class ChunkLoc {
public final int x;
public final int y;
public final int z;
@Override
public boolean equals(Object obj) {
return obj instanceof ChunkLoc && ((ChunkLoc)obj).x == x && ((ChunkLoc)obj).y == y && ((ChunkLoc)obj).z == z;
}
@Override
public int hashCode() {
return 137 * x + 149 * y + 163 * z;
}
public ChunkLoc(int x, int y, int z) {
this.x = x;
this.y = y;
this.z = z;
}
}
public final Manager<Animation> ANIMATIONS;
public final Manager<Ease> EASES;
private Hashtable<ChunkLoc, Float> chunkToStage = new Hashtable<>();
private HashSet<ChunkLoc> chunks = new HashSet<>();
private float duration = 1;
public Animator(Manager<Animation> animations, Manager<Ease> eases) {
ANIMATIONS = animations;
EASES = eases;
}
public float getDuration() {
return duration;
}
public void setDuration(float duration) {
this.duration = duration;
}
/**
* Removes all loaded chunks (called when a world is unloaded and loaded)
*/
public void reset() {
chunkToStage.clear();
chunks.clear();
}
/**
* Advances the animation for all tracked chunks, according to the duration and the specified delta
* @param delta The second delta to advance the animation by
*/
public void tick(float delta) {
for (ChunkLoc loc : new ArrayList<>(chunkToStage.keySet())) {
float val = chunkToStage.get(loc);
val += delta / duration;
if (val > 1f) chunkToStage.remove(loc);
chunkToStage.put(loc, val);
}
}
/**
* Loads a specified chunk (starts tracking its animation)
* @param x The x of the chunk
* @param y The y of the chunk
* @param y The z of the chunk
*/
public void load(int x, int y, int z) {
if (isChunkLoaded(x, y, z)) return;
ChunkLoc loc = new ChunkLoc(x, y, z);
chunks.add(loc);
chunkToStage.put(loc, 0f);
}
/**
* Unloads a specified chunk (stops tracking its animation)
* @param x The x of the chunk
* @param y The y of the chunk
* @param y The z of the chunk
*/
public void unload(int x, int y, int z) {
ChunkLoc loc = new ChunkLoc(x, y, z);
chunkToStage.remove(loc);
chunks.remove(loc);
}
/**
* Unloads all loaded chunks
*/
public void unloadAll() {
chunkToStage.clear();
chunks.clear();
}
/**
* Unloads all the chunks that are outside the render distance specified
* @param viewDistance The view distance (in chunks, radius)
* @param playerChunkX The x coordinate of the chunk in which the player stands
* @param playerChunkY The y coordinate of the chunk in which the player stands
* @param playerChunkZ The z coordinate of the chunk in which the player stands
*/
public void unloadAllFar(int viewDistance, int playerChunkX, int playerChunkY, int playerChunkZ) {
float circleVD = viewDistance + 1.38f;
int squareVD = viewDistance;
for (ChunkLoc loc : new ArrayList<>(chunks)) {
int chunkX = loc.x / 16;
int chunkZ = loc.z / 16;
int diffSquareX = playerChunkX - chunkX ;
int diffSquareZ = playerChunkZ - chunkZ;
int diffCircleX = playerChunkX - chunkX;
int diffCircleZ = playerChunkZ - chunkZ;
int dist = diffCircleX * diffCircleX + diffCircleZ * diffCircleZ;
if (dist > circleVD * circleVD) unload(loc.x, loc.y, loc.z);
if (Math.abs(diffSquareX) > squareVD || Math.abs(diffSquareZ) > squareVD) unload(loc.x, loc.y, loc.z);
}
}
/**
* Checks whether or not a chunk is loaded
* @param x The x of the chunk
* @param y The y of the chunk
* @param y The z of the chunk
* @return A value indicating whether or not the specified chunk is tracked
*/
public boolean isChunkLoaded(int x, int y, int z) {
return chunks.contains(new ChunkLoc(x, y, z));
}
/**
* Gets the animation progress of the specified chunk
* @param x The x of the chunk
* @param y The y of the chunk
* @param y The z of the chunk
* @return A float value from 0 to 1 (0 if the chunk is not tracked), indicating the animation progress of the specified chunk
*/
public float getChunkProgress(int x, int y, int z) {
if (!isChunkLoaded(x, y, z)) return 0f;
if (!chunkToStage.containsKey(new ChunkLoc(x, y, z))) return 1f;
return chunkToStage.get(new ChunkLoc(x, y, z));
}
public void animate(MatrixStack matrices, float progress, BlockPos chunkPos, Vector3d playerPos) {
if (progress < 0) progress = 0;
if (progress > 1) progress = 1;
if (progress < 0.999) {
float _progress = EASES.getValue().ease(progress);
ANIMATIONS.getValue().animate(
_progress, matrices,
chunkPos.getX() * 16, chunkPos.getY() * 16, chunkPos.getZ() * 16,
(float)playerPos.x, (float)playerPos.y, (float)playerPos.z
);
// matrices.translate(0, 0, 16);
}
}
public void animate(MatrixStack matrices, BlockPos chunkPos, Vector3d playerPos) {
if (!isChunkLoaded(chunkPos.getX(), chunkPos.getY(), chunkPos.getZ())) {
matrices.scale(0, 0, 0);
}
else {
animate(matrices, getChunkProgress(chunkPos.getX(), chunkPos.getY(), chunkPos.getZ()), chunkPos, playerPos);
}
}
public void animate(MatrixStack matrices, BlockPos chunkPos) {
animate(matrices, chunkPos, new Vector3d(0, 0, 0));
}
public void animate(MatrixStack matrices, float progress, BlockPos chunkPos) {
animate(matrices, progress, chunkPos, new Vector3d(0, 0, 0));
}
}
package me.topchetoeu.animatedchunks.animation;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Hashtable;
public final class ProgressManager {
public static class ChunkLoc {
public final int x;
public final int y;
public final int z;
@Override
public boolean equals(Object obj) {
return obj instanceof ChunkLoc && ((ChunkLoc)obj).x == x && ((ChunkLoc)obj).y == y && ((ChunkLoc)obj).z == z;
}
@Override
public int hashCode() {
return 137 * x + 149 * y + 163 * z;
}
public ChunkLoc(int x, int y, int z) {
this.x = x;
this.y = y;
this.z = z;
}
}
private Hashtable<ChunkLoc, Float> chunkToStage = new Hashtable<>();
private HashSet<ChunkLoc> chunks = new HashSet<>();
private float duration = 1;
public ProgressManager() {
}
public float getDuration() {
return duration;
}
public void setDuration(float duration) {
this.duration = duration;
}
/**
* Removes all loaded chunks (called when a world is unloaded and loaded)
*/
public void reset() {
chunkToStage.clear();
chunks.clear();
}
/**
* Advances the animation for all tracked chunks, according to the duration and the specified delta
* @param delta The second delta to advance the animation by
*/
public void tick(float delta) {
for (ChunkLoc loc : new ArrayList<>(chunkToStage.keySet())) {
float val = chunkToStage.get(loc);
val += delta / duration;
if (val > 1f) chunkToStage.remove(loc);
chunkToStage.put(loc, val);
}
}
/**
* Loads a specified chunk (starts tracking its animation)
* @param x The x of the chunk
* @param y The y of the chunk
* @param y The z of the chunk
*/
public void load(int x, int y, int z) {
if (isChunkLoaded(x, y, z)) return;
ChunkLoc loc = new ChunkLoc(x, y, z);
chunks.add(loc);
chunkToStage.put(loc, 0f);
}
/**
* Unloads a specified chunk (stops tracking its animation)
* @param x The x of the chunk
* @param y The y of the chunk
* @param y The z of the chunk
*/
public void unload(int x, int y, int z) {
ChunkLoc loc = new ChunkLoc(x, y, z);
chunkToStage.remove(loc);
chunks.remove(loc);
}
/**
* Unloads all loaded chunks
*/
public void unloadAll() {
chunkToStage.clear();
chunks.clear();
}
/**
* Unloads all the chunks that are outside the render distance specified
* @param viewDistance The view distance (in chunks, radius)
* @param playerChunkX The x coordinate of the chunk in which the player stands
* @param playerChunkY The y coordinate of the chunk in which the player stands
* @param playerChunkZ The z coordinate of the chunk in which the player stands
*/
public void unloadAllFar(int viewDistance, int playerChunkX, int playerChunkY, int playerChunkZ) {
float circleVD = viewDistance + 1.38f;
int squareVD = viewDistance;
for (ChunkLoc loc : new ArrayList<>(chunks)) {
int chunkX = loc.x / 16;
int chunkZ = loc.z / 16;
int diffSquareX = playerChunkX - chunkX ;
int diffSquareZ = playerChunkZ - chunkZ;
int diffCircleX = playerChunkX - chunkX;
int diffCircleZ = playerChunkZ - chunkZ;
int dist = diffCircleX * diffCircleX + diffCircleZ * diffCircleZ;
if (dist > circleVD * circleVD) unload(loc.x, loc.y, loc.z);
if (Math.abs(diffSquareX) > squareVD || Math.abs(diffSquareZ) > squareVD) unload(loc.x, loc.y, loc.z);
}
}
/**
* Checks whether or not a chunk is loaded
* @param x The x of the chunk
* @param y The y of the chunk
* @param y The z of the chunk
* @return A value indicating whether or not the specified chunk is tracked
*/
public boolean isChunkLoaded(int x, int y, int z) {
return chunks.contains(new ChunkLoc(x, y, z));
}
/**
* Gets the animation progress of the specified chunk
* @param x The x of the chunk
* @param y The y of the chunk
* @param y The z of the chunk
* @return A float value from 0 to 1 (0 if the chunk is not tracked), indicating the animation progress of the specified chunk
*/
public float getChunkProgress(int x, int y, int z) {
if (!isChunkLoaded(x, y, z)) return 0f;
if (!chunkToStage.containsKey(new ChunkLoc(x, y, z))) return 1f;
return chunkToStage.get(new ChunkLoc(x, y, z));
}
}

View File

@ -4,20 +4,23 @@ import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.sound.PositionedSoundInstance;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.sound.SoundEvents;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import net.minecraft.util.math.ColorHelper.Argb;
import me.topchetoeu.animatedchunks.ConfigManager;
import me.topchetoeu.animatedchunks.Manager;
import me.topchetoeu.animatedchunks.animation.Animator;
import me.topchetoeu.animatedchunks.animation.Animation;
import me.topchetoeu.animatedchunks.easing.Ease;
import me.topchetoeu.animatedchunks.gui.Section.OrderType;
import net.minecraft.client.MinecraftClient;
public class AnimatedChunksScreen extends Screen {
public final Screen parent;
private final HorizontalSection mainSection = new HorizontalSection();
private final Manager<Animation> animation;
private final Manager<Ease> ease;
private final ConfigManager config;
private final Animator animator;
public static void playClick() {
MinecraftClient.getInstance().getSoundManager().play(PositionedSoundInstance.master(SoundEvents.UI_BUTTON_CLICK, 1.0f));
@ -44,6 +47,7 @@ public class AnimatedChunksScreen extends Screen {
mainSection.order = OrderType.Justified;
mainSection.children.addSelectableChild(selectionsSection());
mainSection.children.addSelectableChild(previewSection());
// setZOffset(parent.getZOffset() + 1);
}
@Override
@ -61,7 +65,7 @@ public class AnimatedChunksScreen extends Screen {
res.x = res.y = 5;
res.title = Text.of("Preview:");
res.children.addSelectableChild(new ChunkPreview(0, 0, 150, 150, animator));
res.children.addSelectableChild(new ChunkPreview(0, 0, 150, 150));
return res;
}
@ -78,51 +82,34 @@ public class AnimatedChunksScreen extends Screen {
buttonSection.order = OrderType.Justified;
buttonSection.children.addChild(new Label(
5, 7,
Text.of(manager.get().getDisplayName()).copy().formatted(Formatting.BOLD)
new LiteralText(manager.get().getDisplayName()).formatted(Formatting.BOLD)
));
buttonSection.children.addSelectableChild(new Button(5, 5, Text.of("Select ..."), () -> client.setScreen(selectScreen)));
res.children.addSelectableChild(buttonSection);
res.children.addChild(new Label(
5, 3,
Text.of("Author: " + manager.get().getAuthorOrDefault())
new LiteralText("Author: " + manager.get().getAuthorOrDefault())
).setMaxWidth(width / 2));
res.children.addChild(new Label(
5, 3,
Text.of(manager.get().getDescriptionOrDefault()).copy().formatted(Formatting.ITALIC)
new LiteralText(manager.get().getDescriptionOrDefault()).formatted(Formatting.ITALIC)
).setMaxWidth(width / 2));
return res;
}
private Section durationSection() {
var res = new HorizontalSection();
res.setTargetWidth(width / 2);
var input = new NumberInput(res, 5, 5, animator.getDuration(), (sender, val) -> {
if (val <= 0) sender.invalid = true;
else {
animator.setDuration(val);
sender.invalid = false;
}
});
input.width = (int)res.getTargetWidth();
res.x = res.y = 5;
res.title = Text.of("Duration:");
res.children.addSelectableChild(input);
return res;
}
private Section selectionsSection() {
var res = new HorizontalSection();
res.x = res.y = 5;
res.title = Text.of("Animation config:");
res.children.addSelectableChild(selectionSection(animator.ANIMATIONS, "Animation"));
res.children.addSelectableChild(selectionSection(animator.EASES, "Ease"));
res.children.addSelectableChild(durationSection());
res.children.addSelectableChild(selectionSection(animation, "Animation"));
res.children.addSelectableChild(selectionSection(ease, "Ease"));
return res;
}
public AnimatedChunksScreen(Screen parent, ConfigManager config, Animator animator) {
public AnimatedChunksScreen(Screen parent, Manager<Animation> animation, Manager<Ease> ease, ConfigManager config) {
super(Text.of("Animated Chunks Config"));
config.reload();
this.animator = animator;
this.animation = animation;
this.ease = ease;
this.config = config;
mainSection.x = mainSection.y = 5;

View File

@ -83,7 +83,7 @@ public class Button extends DrawableHelper implements Drawable, Element, Selecta
matrices.push();
matrices.translate(this.x, this.y, getZOffset());
hovered = isMouseOver(x - this.x, y - this.y);
hovered = isMouseOver(x, y);
if (hovered) {
fill(matrices, 0, 0, (int)getWidth(), (int)getHeight(), Argb.getArgb(32, 255, 255, 255));
@ -109,6 +109,9 @@ public class Button extends DrawableHelper implements Drawable, Element, Selecta
public boolean isMouseOver(double x, double y) {
if (clicked) return true;
x -= this.x;
y -= this.y;
return x >= 0 && x < getWidth() && y >= 0 && y < getHeight();
}
@ -133,7 +136,7 @@ public class Button extends DrawableHelper implements Drawable, Element, Selecta
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (button != 0) return false;
if (isMouseOver(mouseX - this.x, mouseY - this.x)) {
if (isMouseOver(mouseX, mouseY)) {
clicked = true;
hovered = true;
}

View File

@ -5,7 +5,7 @@ import org.lwjgl.opengl.GL11;
import com.mojang.blaze3d.systems.RenderSystem;
import me.topchetoeu.animatedchunks.animation.Animator;
import me.topchetoeu.animatedchunks.AnimatedChunks;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Drawable;
import net.minecraft.client.gui.DrawableHelper;
@ -20,7 +20,6 @@ import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexFormat;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Matrix4f;
import net.minecraft.util.math.Quaternion;
import net.minecraft.util.math.Vec3f;
@ -32,10 +31,8 @@ public class ChunkPreview extends DrawableHelper implements Drawable, Element, S
void onClick();
}
public final MinecraftClient client;
public final Animator animator;
public ClickAction clickAction;
public final MinecraftClient client;
private boolean clicked = false;
private boolean rotating = false;
private boolean focused = false;
@ -92,7 +89,7 @@ public class ChunkPreview extends DrawableHelper implements Drawable, Element, S
return z < 3;
}
public static void myFill(MatrixStack matrices, float x1, float y1, float x2, float y2, float a, float r, float g, float b) {
private static void myFill(MatrixStack matrices, float x1, float y1, float x2, float y2, float a, float r, float g, float b) {
if (x1 < x2) {
float tmp = x1;
x1 = x2;
@ -124,13 +121,15 @@ public class ChunkPreview extends DrawableHelper implements Drawable, Element, S
RenderSystem.enableBlend();
RenderSystem.disableCull();
RenderSystem.disableTexture();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorShader);
bufferBuilder.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR);
bufferBuilder.vertex(p1.getX(), p1.getY(), p1.getZ()).color(r, g, b, a).next();
bufferBuilder.vertex(p2.getX(), p2.getY(), p2.getZ()).color(r, g, b, a).next();
bufferBuilder.vertex(p3.getX(), p3.getY(), p3.getZ()).color(r, g, b, a).next();
bufferBuilder.vertex(p4.getX(), p4.getY(), p4.getZ()).color(r, g, b, a).next();
BufferRenderer.drawWithShader(bufferBuilder.end());
bufferBuilder.end();
BufferRenderer.draw(bufferBuilder);
RenderSystem.enableTexture();
RenderSystem.disableBlend();
}
@ -161,30 +160,23 @@ public class ChunkPreview extends DrawableHelper implements Drawable, Element, S
RenderSystem.enableBlend();
}
private void renderChunk(MatrixStack matrices, int x, int y, int n, float delta) {
duration = animator.getDuration();
float progress = globalProgress / duration - (float)Math.sqrt(x * x + y * y) / (float)n / 2;
if (progress > 1) progress = 1;
if (progress <= 0) return;
matrices.push();
matrices.translate(x * 16 - 8, 0, y * 16 - 8);
// x += n;
// y += n;
animator.animate(matrices, progress, new BlockPos(x * 16, 0, y * 16));
// if (progress < 0) progress = 0;
// if (progress > 1) progress = 1;
// if (progress < 0.999) {
// float _progress = animator.EASES.getValue().ease(progress);
// AnimatedChunks.getInstance().getAnimationManager().getValue().animate(
// _progress, matrices,
// x * 16, 0, y * 16, 0, 0, 0
// );
// // matrices.translate(0, 0, 16);
// }
float progress = globalProgress / duration - (float)Math.sqrt(x * x + y * y) / (float)n / 2;
if (progress < 0) progress = 0;
if (progress > 1) progress = 1;
if (progress < 0.999) {
float _progress = AnimatedChunks.getInstance().getEaseManager().getValue().ease(progress);
AnimatedChunks.getInstance().getAnimationManager().getValue().animate(
_progress, matrices,
x * 16, 0, y * 16, 0, 0, 0
);
// matrices.translate(0, 0, 16);
}
matrices.translate(0, 0, 16);
matrices.multiply(rotation);
myFill(matrices, 2, 1, 14, 2, progress, 1, 1, 1);
@ -195,6 +187,7 @@ public class ChunkPreview extends DrawableHelper implements Drawable, Element, S
matrices.pop();
}
private void renderChunks(MatrixStack matrices, float delta, int n) {
duration = AnimatedChunks.getInstance().getProgressManager().getDuration();
// globalProgress += (lastTime - (lastTime = System.nanoTime())) / -1000000000f;
globalProgress += delta * 0.05f;
matrices.push();
@ -254,6 +247,9 @@ public class ChunkPreview extends DrawableHelper implements Drawable, Element, S
public boolean isMouseOver(double x, double y) {
if (clicked) return true;
x -= this.x;
y -= this.y;
return x >= 0 && x < getWidth() && y >= 0 && y < getHeight();
}
@ -325,18 +321,16 @@ public class ChunkPreview extends DrawableHelper implements Drawable, Element, S
return false;
}
public ChunkPreview(int x, int y, Animator animator) {
public ChunkPreview(int x, int y) {
this.client = MinecraftClient.getInstance();
this.x = x;
this.y = y;
this.animator = animator;
}
public ChunkPreview(int x, int y, int w, int h, Animator animator) {
public ChunkPreview(int x, int y, int w, int h) {
this.client = MinecraftClient.getInstance();
this.x = x;
this.y = y;
this.width = w;
this.height = h;
this.animator = animator;
}
}

View File

@ -16,7 +16,7 @@ public final class HorizontalSection extends Section {
private float targetWidth;
public float getTargetWidth() {
public float getTargetWidth(float width) {
return this.targetWidth;
}
public void setTargetWidth(float width) {

View File

@ -1,207 +0,0 @@
package me.topchetoeu.animatedchunks.gui;
import org.lwjgl.glfw.GLFW;
import com.mojang.blaze3d.platform.GlStateManager.DstFactor;
import com.mojang.blaze3d.platform.GlStateManager.SrcFactor;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Drawable;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.ParentElement;
import net.minecraft.client.gui.Selectable;
import net.minecraft.client.gui.screen.narration.NarrationMessageBuilder;
import net.minecraft.client.gui.screen.narration.NarrationPart;
import net.minecraft.client.render.GameRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.ColorHelper.Argb;
public class Input extends DrawableHelper implements Drawable, Element, Selectable, BoundboxProvider {
public interface InputAction {
void onInput(Input sender, String val);
}
public final MinecraftClient client;
private boolean clicked = false;
private boolean hovered = false;
private boolean isFocused() {
return parent.getFocused() == this;
}
private int index = 0;
private final ParentElement parent;
private String content = "";
public int paddingX = 5, paddingY = 2;
private float time = 0;
public int x, y, width = 100;
public boolean invalid = false;
public InputAction action = null;
public String getContent() {
return content;
}
public Input setContent(String val) {
if (index > val.length()) index = val.length();
content = val;
action.onInput(this, val);
return this;
}
public float getX() {
return x;
}
public float getY() {
return y;
}
public float getWidth() {
return width;
}
public float getHeight() {
return 1 + paddingY * 2 + client.textRenderer.fontHeight;
}
@Override
public void appendNarrations(NarrationMessageBuilder msgBuilder) {
msgBuilder.put(NarrationPart.HINT, "Input");
}
@Override
public SelectionType getType() {
if (isFocused()) return SelectionType.FOCUSED;
if (hovered) return SelectionType.HOVERED;
return SelectionType.NONE;
}
@Override
public boolean changeFocus(boolean lookForwards) {
if (isFocused()) {
parent.setFocused(null);
return false;
}
else {
parent.setFocused(this);
return true;
}
}
private void renderCursor(MatrixStack matrices, float delta) {
time += delta / 20;
if ((int)(time * 2) % 2 != 0) return;
// RenderSystem.enableBlend();
RenderSystem.setShader(GameRenderer::getPositionColorShader);
RenderSystem.disableCull();
RenderSystem.disableTexture();
RenderSystem.blendFuncSeparate(SrcFactor.ONE_MINUS_DST_COLOR, DstFactor.ONE_MINUS_SRC_COLOR, SrcFactor.ONE, DstFactor.ZERO);
float x1 = paddingX + client.textRenderer.getWidth(content.substring(0, index)) + 1;
float x2 = x1 + 1;
// if (index < content.length()) {
// x2 += client.textRenderer.getWidth("" + content.charAt(index)) - 2;
// }
float y1 = paddingY;
float y2 = y1 + client.textRenderer.fontHeight;
ChunkPreview.myFill(matrices, x1, y1, x2, y2, 1, 1, 1, 1);
}
@Override
public void render(MatrixStack matrices, int x, int y, float delta) {
int white = Argb.getArgb(255, 255, 255, 255);
matrices.push();
matrices.translate(this.x, this.y, getZOffset());
hovered = isMouseOver(x, y);
// if (hovered) {
// fill(matrices, 0, 0, (int)getWidth(), (int)getHeight(), Argb.getArgb(32, 255, 255, 255));
// }
if (clicked) {
fill(matrices, 0, 0, (int)getWidth(), (int)getHeight(), Argb.getArgb(127, 255, 255, 255));
}
client.textRenderer.draw(matrices, content, paddingX + 1, paddingY + 1, white);
if (isFocused()) renderCursor(matrices, delta);
if (invalid) white = 0xFFFF0000;
drawHorizontalLine(matrices, 0, (int)getWidth() - 1, 0, white);
drawVerticalLine(matrices, 0, 0, (int)getHeight() - 1, white);
drawVerticalLine(matrices, (int)getWidth() - 1, 0, (int)getHeight() - 1, white);
drawHorizontalLine(matrices, 0, (int)getWidth() - 1, (int)getHeight() - 1, white);
// if (focused) {
// }
matrices.pop();
}
@Override
public boolean isMouseOver(double x, double y) {
if (clicked) return true;
return x >= 0 && x < getWidth() && y >= 0 && y < getHeight();
}
@Override
public boolean charTyped(char chr, int modifiers) {
content = content.substring(0, index) + chr + content.substring(index);
action.onInput(this, content);
index++;
time = 0;
return true;
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
if (keyCode == GLFW.GLFW_KEY_BACKSPACE && index > 0) {
content = content.substring(0, index - 1) + content.substring(index);
action.onInput(this, content);
index--;
}
if (keyCode == GLFW.GLFW_KEY_DELETE && index < content.length()) {
time = 0;
content = content.substring(0, index) + content.substring(index + 1);
action.onInput(this, content);
}
if (keyCode == GLFW.GLFW_KEY_RIGHT && index < content.length()) {
index++;
}
if (keyCode == GLFW.GLFW_KEY_LEFT && index > 0) {
index--;
}
time = 0;
return false;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (button != 0) return false;
if (isMouseOver(mouseX - this.x, mouseY - this.y)) {
clicked = true;
hovered = true;
return true;
}
return false;
// return true;
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int button) {
if (button != 0) return false;
if (clicked) {
clicked = false;
return true;
}
return false;
}
public Input(ParentElement parent, int x, int y, InputAction input) {
this.parent = parent;
this.action = input;
this.client = MinecraftClient.getInstance();
this.x = x;
this.y = y;
}
}

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@ -1,38 +0,0 @@
package me.topchetoeu.animatedchunks.gui;
import net.minecraft.client.gui.ParentElement;
public class NumberInput extends Input {
public interface InputAction {
void input(NumberInput sender, float number);
}
private float value;
public InputAction action;
public float getValue() {
return value;
}
public NumberInput setValue(float val) {
value = val;
action.input(this, val);
return this;
}
public NumberInput(ParentElement parent, int x, int y, float value, InputAction action) {
super(parent, x, y, null);
super.action = (sender, val) -> {
try {
invalid = false;
setValue(Float.parseFloat(val.trim()));
}
catch (NumberFormatException e) {
invalid = true;
}
};
this.action = action;
setContent(Float.toString(value));
}
public NumberInput(ParentElement parent, int x, int y, InputAction action) {
this(parent, x, y, 0, action);
}
}

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@ -181,7 +181,7 @@ public abstract class Section extends AbstractParentElement implements Drawable,
@Override
public Optional<Element> hoveredElement(double mouseX, double mouseY) {
for (Selectable element : this.children.selectables) {
var offset = children.getOffset(element);
var offset = children.getOffsetAndPos(element);
if (element.getType() != SelectionType.HOVERED || !((Element)element).isMouseOver(mouseX - offset.x, mouseY - offset.y)) continue;
return Optional.of((Element)element);
}
@ -191,8 +191,8 @@ public abstract class Section extends AbstractParentElement implements Drawable,
@Override
public boolean mouseScrolled(double mouseX, double mouseY, double delta) {
for (Element element : this.children()) {
var offset = children.getOffset(element);
if (!element.mouseScrolled(mouseX - offset.x - x, mouseY - offset.y - y, delta)) continue;
var offset = children.getOffsetAndPos(element);
if (!element.mouseScrolled(mouseX - offset.x, mouseY - offset.y, delta)) continue;
return true;
}
return false;
@ -200,8 +200,8 @@ public abstract class Section extends AbstractParentElement implements Drawable,
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
for (Element element : this.children()) {
var offset = children.getOffset(element);
if (!element.mouseClicked(mouseX - offset.x - x, mouseY - offset.y - y, button)) continue;
var offset = children.getOffsetAndPos(element);
if (!element.mouseClicked(mouseX - offset.x, mouseY - offset.y, button)) continue;
this.setFocused(element);
if (button == 0) {
this.setDragging(true);
@ -214,8 +214,8 @@ public abstract class Section extends AbstractParentElement implements Drawable,
@Override
public void mouseMoved(double mouseX, double mouseY) {
for (Element element : this.children()) {
var offset = children.getOffset(element);
element.mouseMoved(mouseX - offset.x - x, mouseY - offset.y - y);
var offset = children.getOffsetAndPos(element);
element.mouseMoved(mouseX - offset.x, mouseY - offset.y);
}
}
@ -224,8 +224,8 @@ public abstract class Section extends AbstractParentElement implements Drawable,
this.setDragging(false);
for (Element element : children.get()) {
var offset = children.getOffset(element);
if (element.mouseReleased(mouseX - (int)offset.x - x, mouseY - (int)offset.y - y, button)) return true;
var offset = children.getOffsetAndPos(element);
if (element.mouseReleased(mouseX - (int)offset.x, mouseY - (int)offset.y, button)) return true;
}
return false;
@ -234,8 +234,8 @@ public abstract class Section extends AbstractParentElement implements Drawable,
@Override
public boolean mouseDragged(double mouseX, double mouseY, int button, double deltaX, double deltaY) {
if (this.getFocused() != null && this.isDragging() && button == 0) {
var offset = children.getOffset(getFocused());
return this.getFocused().mouseDragged(mouseX - offset.x - x, mouseY - offset.y - y, button, deltaX, deltaY);
var offset = children.getOffsetAndPos(getFocused());
return this.getFocused().mouseDragged(mouseX - offset.x, mouseY - offset.y, button, deltaX, deltaY);
}
return false;
}

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@ -9,6 +9,7 @@ import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import net.minecraft.util.math.ColorHelper.Argb;
@ -44,11 +45,11 @@ public class SelectionScreen<T> extends Screen {
float y = 0;
matrices.push();
matrices.translate(20, 5, 0);
textRenderer.draw(matrices, Text.of(element.getDisplayNameOrDefault()).copy().formatted(Formatting.BOLD), 0, y, 0xFFFFFFFF);
textRenderer.draw(matrices, new LiteralText(element.getDisplayNameOrDefault()).formatted(Formatting.BOLD), 0, y, 0xFFFFFFFF);
y += textRenderer.fontHeight + 3;
textRenderer.draw(matrices, Text.of("Author: " + element.getAuthorOrDefault()), 0, y, 0xFFFFFFFF);
textRenderer.draw(matrices, new LiteralText("Author: " + element.getAuthorOrDefault()), 0, y, 0xFFFFFFFF);
y += textRenderer.fontHeight + 2;
y += drawWarpedText(textRenderer, matrices, Text.of(element.getDescriptionOrDefault()).copy().formatted(Formatting.ITALIC), 0, (int)y, width - 40);
y += drawWarpedText(textRenderer, matrices, new LiteralText(element.getDescriptionOrDefault()).formatted(Formatting.ITALIC), 0, (int)y, width - 40);
y += 5;
matrices.pop();

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@ -11,12 +11,12 @@ import net.minecraft.util.math.BlockPos;
// From flogic's mod
@Mixin(ChunkBuilder.BuiltChunk.class)
public abstract class BuiltChunkMixin {
abstract class BuiltChunkMixin {
@Inject(method = "clear", at = @At(value = "TAIL"), cancellable = true)
public void clear(CallbackInfo ci) {
// ci.cancel();
// return;
BlockPos origin = ((ChunkBuilder.BuiltChunk)(Object)this).getOrigin();
AnimatedChunks.getInstance().animator.unload(origin.getX(), 0, origin.getZ());
AnimatedChunks.getInstance().getProgressManager().unload(origin.getX(), 0, origin.getZ());
}
}

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@ -7,12 +7,10 @@ import net.minecraft.client.render.GameRenderer;
import net.minecraft.client.render.LightmapTextureManager;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.Shader;
import net.minecraft.client.render.VertexFormat;
import net.minecraft.client.render.WorldRenderer;
import net.minecraft.client.render.WorldRenderer.ChunkInfo;
import net.minecraft.client.render.chunk.ChunkBuilder.BuiltChunk;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3d;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Matrix4f;
import org.spongepowered.asm.mixin.Mixin;
@ -24,17 +22,22 @@ import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
import it.unimi.dsi.fastutil.objects.ObjectListIterator;
import me.topchetoeu.animatedchunks.AnimatedChunks;
import me.topchetoeu.animatedchunks.animation.ProgressManager;
@Mixin(WorldRenderer.class)
public abstract class WorldRendererMixin {
abstract class WorldRendererMixin {
private long lastTime = System.nanoTime();
@Accessor abstract BuiltChunkStorage getChunks();
private ProgressManager getProgressManager() {
return AnimatedChunks.getInstance().getProgressManager();
}
@Inject(method = "render", at = @At(value = "HEAD"))
private void renderStart(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix, CallbackInfo ci) {
long currTime = System.nanoTime();
AnimatedChunks.getInstance().animator.tick((currTime - lastTime) / 1000000000f);
getProgressManager().tick((currTime - lastTime) / 1000000000f);
lastTime = currTime;
}
@ -48,44 +51,48 @@ public abstract class WorldRendererMixin {
if (playerY < 0) chunkY--;
if (playerZ < 0) chunkZ--;
AnimatedChunks.getInstance().animator.unloadAllFar((int)((WorldRenderer)(Object)this).getViewDistance(), chunkX, chunkY, chunkZ);
getProgressManager().unloadAllFar((int)((WorldRenderer)(Object)this).getViewDistance(), chunkX, chunkY, chunkZ);
}
@Inject(method = "renderLayer", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gl/VertexBuffer;drawElements()V"), locals=LocalCapture.CAPTURE_FAILHARD)
@Inject(method = "renderLayer", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gl/VertexBuffer;drawVertices()V"), locals=LocalCapture.CAPTURE_FAILHARD)
private void renderChunkBefore(RenderLayer renderLayer, MatrixStack matrices, double playerX, double playerY, double playerZ, Matrix4f positionMatrix, CallbackInfo ci,
boolean _1, ObjectListIterator<?> _2, Shader shader, GlUniform _4, ChunkInfo _6, BuiltChunk chunk) {
boolean _1, ObjectListIterator<?> _2, VertexFormat _3, Shader shader, GlUniform _4, boolean _5, WorldRenderer.ChunkInfo _6, BuiltChunk chunk) {
matrices.push();
AnimatedChunks.getInstance().animator.animate(matrices, new BlockPos(chunk.getOrigin().getX(), 0, chunk.getOrigin().getZ()), new Vector3d(playerX, playerY, playerZ));
int x = chunk.getOrigin().getX();
int y = chunk.getOrigin().getY();
int z = chunk.getOrigin().getZ();
// if (getProgressManager().isChunkLoaded(x, 0, z)) {
// float progress = getProgressManager().getChunkProgress(x, 0, z);
shader.fogStart.set(Float.POSITIVE_INFINITY);
// if (progress < 0.999) {
// progress = AnimatedChunks.getInstance().getEaseManager().getValue().ease(progress);
if (getProgressManager().isChunkLoaded(x, 0, z)) {
float progress = getProgressManager().getChunkProgress(x, 0, z);
// float centerX = (float)playerX - x;
// float centerY = (float)playerY - y;
// float centerZ = (float)playerZ - z;
if (progress < 0.999) {
progress = AnimatedChunks.getInstance().getEaseManager().getValue().ease(progress);
// matrices.translate(-centerX, -centerY, -centerZ);
// AnimatedChunks.getInstance().getAnimationManager().getValue().animate(progress, matrices, x, y, z, (float)playerX, (float)playerY, (float)playerZ);
// matrices.translate(centerX, centerY, centerZ);
// }
// }
// else {
// matrices.scale(0, 0, 0);
// }
float centerX = (float)playerX - x;
float centerY = (float)playerY - y;
float centerZ = (float)playerZ - z;
matrices.translate(-centerX, -centerY, -centerZ);
AnimatedChunks.getInstance().getAnimationManager().getValue().animate(progress, matrices, x, y, z, (float)playerX, (float)playerY, (float)playerZ);
matrices.translate(centerX, centerY, centerZ);
}
}
else {
matrices.scale(0, 0, 0);
}
shader.modelViewMat.set(matrices.peek().getPositionMatrix());
matrices.pop();
shader.bind();
}
@Inject(method = "renderLayer", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gl/VertexBuffer;drawElements()V"), locals=LocalCapture.CAPTURE_FAILHARD)
@Inject(method = "renderLayer", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gl/VertexBuffer;drawVertices()V"), locals=LocalCapture.CAPTURE_FAILHARD)
private void renderChunkAfter(RenderLayer renderLayer, MatrixStack matrices, double playerX, double playerY, double playerZ, Matrix4f positionMatrix, CallbackInfo ci,
boolean _1, ObjectListIterator<?> _2, Shader shader, GlUniform _4, ChunkInfo _6, BuiltChunk chunk) {
boolean _1, ObjectListIterator<?> _2, VertexFormat _3, Shader _4, GlUniform _5, boolean _6, WorldRenderer.ChunkInfo _7, BuiltChunk chunk) {
int x = chunk.getOrigin().getX();
int z = chunk.getOrigin().getZ();
AnimatedChunks.getInstance().animator.load(x, 0, z);
getProgressManager().load(x, 0, z);
}
}

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@ -1,9 +1,9 @@
{
"schemaVersion": 1,
"id": "animated-chunks",
"version": "0.3.0",
"version": "0.2.0",
"name": "Animated Chunks",
"description": "Animated chunk load animations.",
"description": "animated chunk load animations.",
"authors": [ "TopchetoEU" ],
"license": "MIT",
"icon": "assets/animated-chunks/icon.png",
@ -23,10 +23,7 @@
"depends": {
"fabricloader": ">=0.9.3+build.207",
"fabric": "*",
"minecraft": "=1.19.2",
"modmenu": ">=4.0.0"
},
"breaks": {
"sodium": "*"
"minecraft": ">=1.18.2",
"modmenu": ">=3.2.1"
}
}