Merge branch 'release/1.0.0' into main
This commit is contained in:
commit
f6928604a0
3
.github/FUNDING.YML
vendored
Normal file
3
.github/FUNDING.YML
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
custom: [ 'https://paypal.me/caden2k3' ]
|
33
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
33
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@ -0,0 +1,33 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Use this template if you're running into bugs or other issues
|
||||
title: ''
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
### Expected Behavior
|
||||
Replace this text with what you expected to happen.
|
||||
_Example: The Piston should extend._
|
||||
|
||||
### Actual Behavior
|
||||
Replace this text with what actually happened.
|
||||
_Example: The Piston does not extend._
|
||||
|
||||
### Reproduction Steps
|
||||
Provide information on how to reproduce this game crash. You can either fill in the example below or do something else -- just make sure your instructions are minimal and clear! If applicable, please provide a world file as a compressed ZIP which contains a minimally reproducible example of the issue.
|
||||
|
||||
1. Place a Redstone Lamp beside a Redstone Repeater
|
||||
2. Use a Lever to activate the Redstone Repeater
|
||||
3. Nothing happens
|
||||
|
||||
### Attachments
|
||||
Add any relevant screenshots or videos to this issue as you feel necessary to explain the issue.
|
||||
|
||||
### System Information
|
||||
You can obtain this information from the in-game debug screen or through using [DxDiag](https://support.microsoft.com/en-us/help/4028644/windows-open-and-run-dxdiagexe) on Windows.
|
||||
|
||||
- Java Version: [fill me in]
|
||||
- CPU: [fill me in]
|
||||
- GPU: [fill me in]
|
21
.github/ISSUE_TEMPLATE/crash-report.md
vendored
Normal file
21
.github/ISSUE_TEMPLATE/crash-report.md
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
---
|
||||
name: Crash report
|
||||
about: Use this template if your game is crashing or failing to start correctly
|
||||
title: ''
|
||||
labels: crash
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
### Reproduction Steps
|
||||
Provide information on how to reproduce this game crash. This step is critical for ensuring that your crash can be debugged by other developers. You can either fill in the example below or do something else -- just make sure your instructions are minimal and clear. If applicable, provide a Minecraft save containing a minimal example on how to reproduce this crash as a compressed ZIP file.
|
||||
|
||||
1. Place a Redstone Lamp beside a Redstone Repeater
|
||||
2. Use a Lever to activate the Redstone Repeater
|
||||
3. The game crashes
|
||||
|
||||
### Crash Report File
|
||||
Please upload your crash report as a file to [GitHub Gist](https://gist.github.com/) and replace this text with a link to the uploaded report.
|
||||
|
||||
### Additional Information
|
||||
Provide any additional information or context which may be relevant to the issue. If you have none to add, you can remove this section.
|
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
@ -0,0 +1,20 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: ''
|
||||
labels: enhancement
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the feature request here.
|
26
.github/PULL_REQUEST_TEMPLATE/bug_fix.md
vendored
Normal file
26
.github/PULL_REQUEST_TEMPLATE/bug_fix.md
vendored
Normal file
@ -0,0 +1,26 @@
|
||||
---
|
||||
name: Bug fix
|
||||
about: Use this template if you're creating a pull request which fixes another bug or issue
|
||||
title: ''
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
### Preface
|
||||
|
||||
Please read our [Contributor Guidelines](https://github.com/fl0gic/smooth-chunks/blob/main/contributing.md) before
|
||||
submitting any pull requests to this repository.
|
||||
|
||||
By submitting a pull request, you are indicating that you agree to the [Contributor License Agreement](https://github.com/fl0gic/smooth-chunks/blob/main/contributing.md#contributor-license-agreement-cla)
|
||||
and that your code will be licensed irrecoverably under the GNU LGPLv3. If you do not agree to these terms, do not open
|
||||
a pull request.
|
||||
|
||||
Please remove this section before submitting your pull request. Doing so indicates that you have read and acknowledged it.
|
||||
|
||||
### Linked Issues
|
||||
Provide links to the issue(s) which will be closed upon merging this pull request. There must be an open issue for
|
||||
pull requests which fix bugs or other issues.
|
||||
|
||||
### Proposed Changes
|
||||
Provide a detailed description of what your pull request changes.
|
22
.github/PULL_REQUEST_TEMPLATE/new_feature.md
vendored
Normal file
22
.github/PULL_REQUEST_TEMPLATE/new_feature.md
vendored
Normal file
@ -0,0 +1,22 @@
|
||||
---
|
||||
name: Bug fix
|
||||
about: Use this template if you're creating a pull request which adds a feature or other enhancement
|
||||
title: ''
|
||||
labels: enhancement
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
### Preface
|
||||
|
||||
Please read our [Contributor Guidelines](https://github.com/jellysquid3/sodium-fabric/blob/1.15.x/CONTRIBUTING.md) before
|
||||
submitting any pull requests to this repository.
|
||||
|
||||
By submitting a pull request, you are indicating that you agree to the [Contributor License Agreement](https://github.com/jellysquid3/sodium-fabric/blob/1.15.x/CONTRIBUTING.md#contributor-license-agreement-cla)
|
||||
and that your code will be licensed irrecoverably under the GNU LGPLv3. If you do not agree to these terms, do not open
|
||||
a pull request.
|
||||
|
||||
Please remove this section before submitting your pull request. Doing so indicates that you have read and acknowledged it.
|
||||
|
||||
### Proposed Changes
|
||||
Provide a detailed description of what your pull request changes.
|
2
.github/workflows/codeql-analysis.yml
vendored
2
.github/workflows/codeql-analysis.yml
vendored
@ -3,7 +3,7 @@
|
||||
#
|
||||
# You may wish to alter this file to override the set of languages analyzed,
|
||||
# or to provide custom queries or build logic.
|
||||
name: "CodeQL"
|
||||
name: "codeql-analysis"
|
||||
|
||||
on:
|
||||
push:
|
||||
|
2
.github/workflows/gradle.yml
vendored
2
.github/workflows/gradle.yml
vendored
@ -1,4 +1,4 @@
|
||||
name: Java CI with Gradle
|
||||
name: "gradle-build"
|
||||
|
||||
on: [ push, pull_request ]
|
||||
|
||||
|
2
LICENSE
2
LICENSE
@ -1,6 +1,6 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2020 flogic
|
||||
Copyright (c) 2020 Caden Kriese
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
58
build.gradle
58
build.gradle
@ -1,13 +1,9 @@
|
||||
import org.apache.tools.ant.filters.ReplaceTokens
|
||||
|
||||
plugins {
|
||||
id 'fabric-loom' version '0.5-SNAPSHOT'
|
||||
id 'io.freefair.lombok' version '5.2.1'
|
||||
id 'maven-publish'
|
||||
}
|
||||
|
||||
sourceCompatibility = JavaVersion.VERSION_1_8
|
||||
targetCompatibility = JavaVersion.VERSION_1_8
|
||||
|
||||
archivesBaseName = project.archives_base_name
|
||||
version = project.mod_version as Object
|
||||
group = project.maven_group as Object
|
||||
@ -18,27 +14,34 @@ dependencies {
|
||||
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
|
||||
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
|
||||
|
||||
// Fabric API.
|
||||
//TODO try this approach to fabric api in the future to avoid unneeded modules.
|
||||
// for some reason it asks for like fabric-biomes and stuff right now.
|
||||
// Set<String> apiModules = [
|
||||
// "fabric-api-base",
|
||||
// "fabric-registry-sync-v0"
|
||||
// ]
|
||||
//
|
||||
// // Add each module as a dependency
|
||||
// apiModules.forEach {
|
||||
// modImplementation(fabricApi.module(it, project.fabric_version))
|
||||
// }
|
||||
|
||||
// Fabric API.
|
||||
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
|
||||
|
||||
// Cloth Config / Autoconfig
|
||||
modApi("me.shedaniel.cloth:config-2:4.8.2") {
|
||||
modImplementation("me.shedaniel.cloth:config-2:${project.cloth_version}") {
|
||||
exclude(group: "net.fabricmc.fabric-api")
|
||||
exclude module: "modmenu"
|
||||
exclude(module: "modmenu")
|
||||
}
|
||||
modApi("me.sargunvohra.mcmods:autoconfig1u:3.2.2") {
|
||||
modImplementation("me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}") {
|
||||
exclude(group: "net.fabricmc.fabric-api")
|
||||
}
|
||||
include "me.shedaniel.cloth:config-2:4.8.2"
|
||||
include "me.sargunvohra.mcmods:autoconfig1u:3.2.2"
|
||||
include("me.shedaniel.cloth:config-2:${project.cloth_version}")
|
||||
include("me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}")
|
||||
|
||||
modImplementation "io.github.prospector:modmenu:1.14.6+build.31"
|
||||
|
||||
compileOnly 'org.projectlombok:lombok:1.18.12'
|
||||
annotationProcessor 'org.projectlombok:lombok:1.18.12'
|
||||
|
||||
testCompileOnly 'org.projectlombok:lombok:1.18.12'
|
||||
testAnnotationProcessor 'org.projectlombok:lombok:1.18.12'
|
||||
modImplementation("io.github.prospector:modmenu:${project.modmenu_version}")
|
||||
}
|
||||
|
||||
minecraft {
|
||||
@ -50,7 +53,6 @@ processResources {
|
||||
|
||||
from(sourceSets.main.resources.srcDirs) {
|
||||
include "fabric.mod.json"
|
||||
// filter(ReplaceTokens, tokens: [version: project.version])
|
||||
expand "version": project.version
|
||||
}
|
||||
|
||||
@ -76,22 +78,4 @@ jar {
|
||||
}
|
||||
|
||||
// configure the maven publication
|
||||
publishing {
|
||||
// publications {
|
||||
// mavenJava(MavenPublication) {
|
||||
// // add all the jars that should be included when publishing to maven
|
||||
// artifact(remapJar) {
|
||||
// builtBy remapJar
|
||||
// }
|
||||
// artifact(sourcesJar) {
|
||||
// builtBy remapSourcesJar
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// select the repositories you want to publish to
|
||||
repositories {
|
||||
// uncomment to publish to the local maven
|
||||
// mavenLocal()
|
||||
}
|
||||
}
|
||||
//publishing {}
|
||||
|
42
contributing.md
Normal file
42
contributing.md
Normal file
@ -0,0 +1,42 @@
|
||||
## Issues
|
||||
|
||||
When opening issues, please be sure to include the following information as applicable.
|
||||
|
||||
- The exact version of the mod you are running, such as `0.1.0-fabric`, and the version of Fabric/Forge you are using.
|
||||
- If your issue is a crash, attach the latest client or server log, and the complete crash report as a file. You can
|
||||
attach these as a file (preferred) or host them on a service such as [GitHub Gist](https://gist.github.com/) or [Hastebin](https://hastebin.com/).
|
||||
- If your issue is a bug or otherwise unexpected behavior, explain what you expected to happen.
|
||||
- If your issue only occurs with other mods installed, be sure to specify the names and versions of those mods.
|
||||
|
||||
## Pull Requests
|
||||
|
||||
It's super awesome to hear you're wishing to contribute to the project! Before you open a pull request, you'll need to
|
||||
give a quick read to the following guidelines.
|
||||
|
||||
### Contributor License Agreement (CLA)
|
||||
|
||||
By submitting changes to this repository, you are hereby agreeing that:
|
||||
|
||||
- Your contributions will be licensed irrecoverably under the [MIT License](https://mit-license.org).
|
||||
- Your contributions are of your own work and free of legal restrictions (such as patents and copyrights) or other
|
||||
issues which would pose issues for inclusion or distribution under the above license.
|
||||
|
||||
If you do not agree to these terms, please do not submit contributions to this repository.
|
||||
|
||||
### Code Style
|
||||
|
||||
When contributing source code changes to the project, ensure that you make consistent use of the code style guidelines
|
||||
used throughout the codebase (which follow pretty closely after the standard Java code style guidelines). These guidelines
|
||||
have also been packaged as EditorConfig and IDEA inspection profiles which can be found in the repository root and `idea`
|
||||
directory respectively.
|
||||
|
||||
- Use 4 spaces for indentation, not tabs. Avoid lines which exceed 120 characters.
|
||||
- Use `this` to qualify member and field access.
|
||||
- Always use braces when writing if-statements and loops.
|
||||
- Annotate overriding methods with `@Override` so that breaking changes when updating will create hard compile errors.
|
||||
|
||||
### Making a Pull Request
|
||||
|
||||
Your pull request should include a brief description of the changes it makes and link to any open issues which it
|
||||
resolves. You should also ensure that your code is well documented where non-trivial and that it follows the
|
||||
outlined code style guidelines above.
|
@ -1,14 +1,16 @@
|
||||
# Check for updates on https://modmuss50.me/fabric.html
|
||||
# Done to increase the memory available to gradle.
|
||||
org.gradle.jvmargs=-Xmx1G
|
||||
# Fabric Properties
|
||||
# check these on https://modmuss50.me/fabric.html
|
||||
minecraft_version=1.16.3
|
||||
yarn_mappings=1.16.3+build.17
|
||||
loader_version=0.10.0+build.208
|
||||
minecraft_version=1.16.4
|
||||
yarn_mappings=1.16.4+build.1
|
||||
loader_version=0.10.6+build.214
|
||||
# Mod Properties
|
||||
mod_version=0.1.0-SNAPSHOT
|
||||
mod_version=1.0.0
|
||||
maven_group=cc.flogi.dev
|
||||
archives_base_name=smooth-chunks
|
||||
# Dependencies
|
||||
# check this on https://modmuss50.me/fabric.html
|
||||
fabric_version=0.22.0+build.408-1.16
|
||||
fabric_version=0.25.1+build.416-1.16
|
||||
autoconfig_version=3.3.1
|
||||
cloth_version=4.8.2
|
||||
modmenu_version=1.14.6+build.31
|
||||
|
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
2
gradle/wrapper/gradle-wrapper.properties
vendored
2
gradle/wrapper/gradle-wrapper.properties
vendored
@ -1,5 +1,5 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-6.6.1-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-bin.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
|
21
gradlew.bat
vendored
21
gradlew.bat
vendored
@ -40,7 +40,7 @@ if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
if "%ERRORLEVEL%" == "0" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
@ -54,7 +54,7 @@ goto fail
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
@ -64,21 +64,6 @@ echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windows variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
@ -86,7 +71,7 @@ set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
|
2
lombok.config
Normal file
2
lombok.config
Normal file
@ -0,0 +1,2 @@
|
||||
# This file is generated by the 'io.freefair.lombok' Gradle plugin
|
||||
config.stopBubbling = true
|
BIN
media/banner.jpg
Normal file
BIN
media/banner.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 387 KiB |
BIN
media/icon.jpg
Normal file
BIN
media/icon.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 117 KiB |
BIN
media/showcase-gifs/downward.gif
Normal file
BIN
media/showcase-gifs/downward.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.3 MiB |
BIN
media/showcase-gifs/inward.gif
Normal file
BIN
media/showcase-gifs/inward.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.0 MiB |
BIN
media/showcase-gifs/scale.gif
Normal file
BIN
media/showcase-gifs/scale.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.0 MiB |
BIN
media/showcase-gifs/upward.gif
Normal file
BIN
media/showcase-gifs/upward.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 920 KiB |
32
readme.md
32
readme.md
@ -1,5 +1,33 @@
|
||||
![Smooth Chunks Logo](src/main/resources/assets/smooth-chunks/icon.png)
|
||||
<p align="center">
|
||||
<a href="https://github.com/fl0gic/smooth-chunks/blob/master/LICENSE"><img src="https://img.shields.io/github/license/fl0gic/smooth-chunks?style=for-the-badge"></a>
|
||||
<img src="https://img.shields.io/github/v/tag/fl0gic/smooth-chunks?include_prereleases&label=version&style=for-the-badge">
|
||||
<img src="https://img.shields.io/github/workflow/status/fl0gic/smooth-chunks/gradle-build?style=for-the-badge">
|
||||
<img src="https://cf.way2muchnoise.eu/full_smooth-chunks_downloads.svg?badge_style=for_the_badge">
|
||||
<img src="https://cf.way2muchnoise.eu/versions/smooth-chunks_latest.svg?badge_style=for_the_badge">
|
||||
<a href="https://fabricmc.net"><img src="https://img.shields.io/badge/modloader-fabric-blue?style=for-the-badge"></a>
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<img width="384" height="384" src="https://github.com/fl0gic/smooth-chunks/blob/543cb55c7fa0397a437260254b0a74dde2ebc6a0/src/main/resources/assets/smooth-chunks/icon.png?raw=true">
|
||||
</p>
|
||||
|
||||
<h1 align="center">Smooth Chunks</h1>
|
||||
<p align="center">Chunk loading in Minecraft can be very jagged when they appear out of nowhere. With this mod, you can configure a nice animation for how chunks load in to your world.</p>
|
||||
|
||||
# Smooth Chunks
|
||||
## Animations
|
||||
|
||||
### Upward
|
||||
![Gif of upward loading](media/showcase-gifs/upward.gif)
|
||||
|
||||
### Downward
|
||||
![Gif of upward loading](media/showcase-gifs/downward.gif)
|
||||
|
||||
### Inward
|
||||
![Gif of upward loading](media/showcase-gifs/inward.gif)
|
||||
|
||||
### Scale
|
||||
![Gif of upward loading](media/showcase-gifs/scale.gif)
|
||||
|
||||
## Incompatibilities
|
||||
|
||||
Unfortunately the mod is incompatible with Sodium and OptiFine/OptiFabric at this time. I'd like to add support for them eventually though. I also assume that the mod is incompatible with many other rendering focused mods such as Canvas, though I haven't tested it.
|
||||
|
@ -1,7 +1,6 @@
|
||||
package cc.flogi.dev.smoothchunks.client;
|
||||
|
||||
import cc.flogi.dev.smoothchunks.client.config.SmoothChunksConfig;
|
||||
import cc.flogi.dev.smoothchunks.client.handler.ChunkAnimationHandler;
|
||||
import lombok.Getter;
|
||||
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
|
||||
import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
|
||||
@ -16,17 +15,14 @@ import net.fabricmc.api.Environment;
|
||||
*/
|
||||
@Environment(EnvType.CLIENT) public class SmoothChunksClient implements ClientModInitializer {
|
||||
private static SmoothChunksClient instance;
|
||||
public static SmoothChunksClient get() {return instance;}
|
||||
|
||||
@Getter private SmoothChunksConfig config;
|
||||
@Getter private ChunkAnimationHandler chunkAnimationHandler;
|
||||
|
||||
public static SmoothChunksClient get() {return instance;}
|
||||
|
||||
@Override public void onInitializeClient() {
|
||||
instance = this;
|
||||
|
||||
AutoConfig.register(SmoothChunksConfig.class, Toml4jConfigSerializer::new);
|
||||
config = AutoConfig.getConfigHolder(SmoothChunksConfig.class).getConfig();
|
||||
|
||||
chunkAnimationHandler = new ChunkAnimationHandler(config);
|
||||
}
|
||||
}
|
||||
|
@ -9,5 +9,5 @@ public enum LoadAnimation {
|
||||
DOWNWARD,
|
||||
UPWARD,
|
||||
INWARD,
|
||||
FADE
|
||||
SCALE
|
||||
}
|
||||
|
@ -13,14 +13,31 @@ import me.sargunvohra.mcmods.autoconfig1u.shadowed.blue.endless.jankson.Comment;
|
||||
*/
|
||||
@Config(name = "smooth-chunks") @Config.Gui.Background("minecraft:textures/block/stone.png") @Getter
|
||||
public class SmoothChunksConfig implements ConfigData {
|
||||
//TODO use localization for comment strings. (Somehow, not super straightforward bc annotations need const value)
|
||||
@Comment("Duration of the animation in seconds.")
|
||||
@ConfigEntry.BoundedDiscrete(min = 0, max=10)
|
||||
int duration = 1;
|
||||
double duration = 1;
|
||||
|
||||
@Comment("The amount the chunk moves to get to its final position.")
|
||||
@ConfigEntry.BoundedDiscrete(min = 1, max = 10)
|
||||
int translationAmount = 5;
|
||||
|
||||
@Comment("Type of animation for loading chunks.")
|
||||
@ConfigEntry.Gui.EnumHandler(option = ConfigEntry.Gui.EnumHandler.EnumDisplayOption.BUTTON)
|
||||
LoadAnimation loadAnimation = LoadAnimation.DOWNWARD;
|
||||
LoadAnimation loadAnimation = LoadAnimation.UPWARD;
|
||||
|
||||
@Comment("Disable animating chunks close to you")
|
||||
boolean disableNearby = false;
|
||||
boolean disableNearby = true;
|
||||
|
||||
/*
|
||||
* Custom Getters
|
||||
*/
|
||||
|
||||
/**
|
||||
* Gets the config value for translation amount, translating config value to usable value.
|
||||
*
|
||||
* @return The translation amount as an int 1 to 10 where higher = more translation.
|
||||
*/
|
||||
public double getTranslationAmount() {
|
||||
return (double) translationAmount / 5d;
|
||||
}
|
||||
}
|
@ -1,16 +1,23 @@
|
||||
package cc.flogi.dev.smoothchunks.client.handler;
|
||||
|
||||
import cc.flogi.dev.smoothchunks.client.SmoothChunksClient;
|
||||
import cc.flogi.dev.smoothchunks.client.config.LoadAnimation;
|
||||
import cc.flogi.dev.smoothchunks.client.config.SmoothChunksConfig;
|
||||
import cc.flogi.dev.smoothchunks.util.UtilEasing;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.render.chunk.ChunkBuilder;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
/**
|
||||
* @author Caden Kriese (flogic)
|
||||
@ -18,54 +25,88 @@ import java.util.WeakHashMap;
|
||||
* Created on 09/27/2020
|
||||
*/
|
||||
public final class ChunkAnimationHandler {
|
||||
private final long DURATION;
|
||||
private final LoadAnimation LOAD_ANIMATION;
|
||||
private final boolean DISABLE_NEARBY;
|
||||
/*TODO use Reference2ReferenceLinkedHashMap from FastUtil or just inject the AnimationController directly into BuiltChunk.
|
||||
* Need to solve concurrency issue as currently #addChunk is called from both render & worker threads.
|
||||
*/
|
||||
|
||||
private final WeakHashMap<ChunkBuilder.BuiltChunk, AnimationController> animations = new WeakHashMap<>();
|
||||
private final List<BlockPos> completedChunks = new ArrayList<>();
|
||||
private static final ChunkAnimationHandler instance = new ChunkAnimationHandler();
|
||||
private final Map<ChunkBuilder.BuiltChunk, AnimationController> animations = new HashMap<>();
|
||||
@Getter private final Set<Vec3i> loadedChunks = new HashSet<>();
|
||||
|
||||
public ChunkAnimationHandler(SmoothChunksConfig config) {
|
||||
DURATION = config.getDuration() * 1000;
|
||||
LOAD_ANIMATION = config.getLoadAnimation();
|
||||
DISABLE_NEARBY = config.isDisableNearby();
|
||||
public static ChunkAnimationHandler get() {
|
||||
return instance;
|
||||
}
|
||||
|
||||
public void update(ChunkBuilder.BuiltChunk chunk, MatrixStack stack) {
|
||||
if (completedChunks.contains(chunk.getOrigin())) return;
|
||||
public void addChunk(ChunkBuilder.BuiltChunk chunk) {
|
||||
Vec3i origin = chunk.getOrigin();
|
||||
if (loadedChunks.contains(origin)) return;
|
||||
loadedChunks.add(origin);
|
||||
|
||||
Direction direction = null;
|
||||
|
||||
if (SmoothChunksClient.get().getConfig().getLoadAnimation() == LoadAnimation.INWARD
|
||||
&& MinecraftClient.getInstance().getCameraEntity() != null) {
|
||||
BlockPos delta = chunk.getOrigin().subtract(MinecraftClient.getInstance().getCameraEntity().getBlockPos());
|
||||
|
||||
int dX = Math.abs(delta.getX());
|
||||
int dZ = Math.abs(delta.getZ());
|
||||
|
||||
if (dX > dZ) {
|
||||
if (delta.getX() > 0) direction = Direction.WEST;
|
||||
else direction = Direction.EAST;
|
||||
} else {
|
||||
if (delta.getZ() > 0) direction = Direction.NORTH;
|
||||
else direction = Direction.SOUTH;
|
||||
}
|
||||
}
|
||||
|
||||
animations.putIfAbsent(chunk, new AnimationController(chunk.getOrigin(), direction, System.currentTimeMillis()));
|
||||
}
|
||||
|
||||
public void updateChunk(ChunkBuilder.BuiltChunk chunk, MatrixStack stack) {
|
||||
SmoothChunksConfig config = SmoothChunksClient.get().getConfig();
|
||||
|
||||
AnimationController controller = animations.get(chunk);
|
||||
if (controller == null || MinecraftClient.getInstance().getCameraEntity() == null) return;
|
||||
|
||||
if (controller == null) {
|
||||
controller = new AnimationController(chunk.getOrigin(), System.currentTimeMillis());
|
||||
animations.put(chunk, controller);
|
||||
BlockPos finalPos = controller.getFinalPos();
|
||||
|
||||
if (config.isDisableNearby()) {
|
||||
double dX = finalPos.getX() - MinecraftClient.getInstance().getCameraEntity().getPos().getX();
|
||||
double dZ = finalPos.getZ() - MinecraftClient.getInstance().getCameraEntity().getPos().getZ();
|
||||
if (dX * dX + dZ * dZ < 32 * 32) return;
|
||||
}
|
||||
|
||||
double completion = (double) (System.currentTimeMillis() - controller.getStartTime()) / DURATION;
|
||||
completion = Math.min(completion, 1.0);
|
||||
double completion = (double) (System.currentTimeMillis() - controller.getStartTime()) / config.getDuration() / 1000d;
|
||||
completion = UtilEasing.easeOutSine(Math.min(completion, 1.0));
|
||||
|
||||
switch (LOAD_ANIMATION) {
|
||||
switch (config.getLoadAnimation()) {
|
||||
default:
|
||||
case UPWARD:
|
||||
stack.translate(0, (1 - completion) * controller.getFinalPos().getY(), 0);
|
||||
break;
|
||||
case DOWNWARD:
|
||||
stack.translate(0, -(1 - completion) * controller.getFinalPos().getY(), 0);
|
||||
stack.translate(0, (finalPos.getY() - completion * finalPos.getY()) * config.getTranslationAmount(), 0);
|
||||
break;
|
||||
case UPWARD:
|
||||
stack.translate(0, (-finalPos.getY() + completion * finalPos.getY()) * config.getTranslationAmount(), 0);
|
||||
break;
|
||||
case INWARD:
|
||||
if (controller.getDirection() == null) break;
|
||||
Vec3i dirVec = controller.getDirection().getVector();
|
||||
double mod = -(200 - UtilEasing.easeInOutSine(completion) * 200) * config.getTranslationAmount();
|
||||
stack.translate(dirVec.getX() * mod, 0, dirVec.getZ() * mod);
|
||||
break;
|
||||
case SCALE:
|
||||
//TODO Find a way to scale centered at the middle of the chunk rather than the origin.
|
||||
stack.scale((float) completion, (float) completion, (float) completion);
|
||||
break;
|
||||
// case INWARD:
|
||||
// stack.translate(0, (1 - completion) * controller.getFinalPos().getY(), 0);
|
||||
// break;
|
||||
}
|
||||
|
||||
if (completion >= 1.0) {
|
||||
completedChunks.add(chunk.getOrigin());
|
||||
animations.remove(chunk);
|
||||
}
|
||||
if (completion >= 1.0) animations.remove(chunk);
|
||||
}
|
||||
|
||||
@AllArgsConstructor @Data
|
||||
private static class AnimationController {
|
||||
private BlockPos finalPos;
|
||||
private Direction direction;
|
||||
private long startTime;
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,28 @@
|
||||
package cc.flogi.dev.smoothchunks.mixin;
|
||||
|
||||
import cc.flogi.dev.smoothchunks.client.handler.ChunkAnimationHandler;
|
||||
import net.minecraft.client.render.chunk.ChunkBuilder;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
/**
|
||||
* @author Caden Kriese (flogic)
|
||||
*
|
||||
* Created on 11/01/2020
|
||||
*/
|
||||
@Mixin(ChunkBuilder.BuiltChunk.class)
|
||||
public abstract class BuiltChunkMixin {
|
||||
@Shadow public abstract BlockPos getOrigin();
|
||||
|
||||
@Inject(
|
||||
method = "clear",
|
||||
at = @At(value = "TAIL")
|
||||
)
|
||||
public void onDelete(CallbackInfo ci) {
|
||||
ChunkAnimationHandler.get().getLoadedChunks().remove(getOrigin());
|
||||
}
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
package cc.flogi.dev.smoothchunks.mixin;
|
||||
|
||||
import cc.flogi.dev.smoothchunks.client.handler.ChunkAnimationHandler;
|
||||
import net.minecraft.client.render.WorldRenderer;
|
||||
import net.minecraft.client.render.chunk.BlockBufferBuilderStorage;
|
||||
import net.minecraft.client.render.chunk.ChunkBuilder;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
/**
|
||||
* @author Caden Kriese (flogic)
|
||||
*
|
||||
* Created on 10/07/2020
|
||||
*/
|
||||
@SuppressWarnings("rawtypes") @Mixin(ChunkBuilder.BuiltChunk.RebuildTask.class)
|
||||
public abstract class RebuildTaskMixin {
|
||||
//Parent class
|
||||
@SuppressWarnings("ShadowTarget") @Shadow private ChunkBuilder.BuiltChunk field_20839;
|
||||
|
||||
@Inject(
|
||||
method = "run",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Ljava/util/Set;forEach(Ljava/util/function/Consumer;)V"
|
||||
)
|
||||
)
|
||||
public void onChunkUploads(BlockBufferBuilderStorage buffers, CallbackInfoReturnable<CompletableFuture> cir) {
|
||||
ChunkAnimationHandler.get().addChunk(field_20839);
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
package cc.flogi.dev.smoothchunks.mixin;
|
||||
|
||||
import cc.flogi.dev.smoothchunks.client.SmoothChunksClient;
|
||||
import cc.flogi.dev.smoothchunks.client.handler.ChunkAnimationHandler;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectListIterator;
|
||||
import net.minecraft.client.gl.VertexBuffer;
|
||||
import net.minecraft.client.render.RenderLayer;
|
||||
@ -18,7 +18,7 @@ import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
|
||||
*
|
||||
* Created on 09/25/2020
|
||||
*/
|
||||
@Mixin(WorldRenderer.class)
|
||||
@SuppressWarnings("rawtypes") @Mixin(WorldRenderer.class)
|
||||
public abstract class WorldRendererMixin {
|
||||
@Inject(
|
||||
method = "renderLayer",
|
||||
@ -30,6 +30,6 @@ public abstract class WorldRendererMixin {
|
||||
private void renderLayerInject(RenderLayer renderLayer, MatrixStack matrixStack, double d, double e, double f,
|
||||
CallbackInfo ci, boolean bl, ObjectListIterator objectListIterator,
|
||||
WorldRenderer.ChunkInfo chunkInfo2, ChunkBuilder.BuiltChunk builtChunk, VertexBuffer vertexBuffer) {
|
||||
SmoothChunksClient.get().getChunkAnimationHandler().update(builtChunk, matrixStack);
|
||||
ChunkAnimationHandler.get().updateChunk(builtChunk, matrixStack);
|
||||
}
|
||||
}
|
||||
|
18
src/main/java/cc/flogi/dev/smoothchunks/util/UtilEasing.java
Normal file
18
src/main/java/cc/flogi/dev/smoothchunks/util/UtilEasing.java
Normal file
@ -0,0 +1,18 @@
|
||||
package cc.flogi.dev.smoothchunks.util;
|
||||
|
||||
/**
|
||||
* @author Caden Kriese (flogic)
|
||||
*
|
||||
* Created on 10/24/2020
|
||||
*/
|
||||
public final class UtilEasing {
|
||||
private static final double PI = Math.PI;
|
||||
|
||||
public static double easeInOutSine(double completion) {
|
||||
return -((Math.cos(PI * completion) - 1) / 2);
|
||||
}
|
||||
|
||||
public static double easeOutSine(double completion) {
|
||||
return Math.sin(PI * completion / 2);
|
||||
}
|
||||
}
|
@ -2,5 +2,6 @@
|
||||
"text.autoconfig.smooth-chunks.title": "Smooth Chunks Config",
|
||||
"text.autoconfig.smooth-chunks.option.loadAnimation": "Load Animation",
|
||||
"text.autoconfig.smooth-chunks.option.duration": "Duration",
|
||||
"text.autoconfig.smooth-chunks.option.translationAmount": "Translation Amount",
|
||||
"text.autoconfig.smooth-chunks.option.disableNearby": "Disable for Nearby Chunks"
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
{
|
||||
"schemaVersion": 1,
|
||||
"id": "smooth-chunks",
|
||||
"version": "@version@",
|
||||
"version": "${version}",
|
||||
"name": "Smooth Chunks",
|
||||
"description": "Smooth chunk load animations.",
|
||||
"authors": [
|
||||
@ -33,6 +33,6 @@
|
||||
"depends": {
|
||||
"fabricloader": ">=0.9.3+build.207",
|
||||
"fabric": "*",
|
||||
"minecraft": "1.16.3"
|
||||
"minecraft": ">=1.16.2"
|
||||
}
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
accessWidener v1 named
|
||||
|
||||
accessible class net/minecraft/client/render/chunk/ChunkBuilder$BuiltChunk$RebuildTask
|
||||
accessible class net/minecraft/client/render/WorldRenderer$ChunkInfo
|
@ -5,6 +5,8 @@
|
||||
"compatibilityLevel": "JAVA_8",
|
||||
"mixins": [],
|
||||
"client": [
|
||||
"BuiltChunkMixin",
|
||||
"RebuildTaskMixin",
|
||||
"WorldRendererMixin"
|
||||
],
|
||||
"injectors": {
|
||||
|
Loading…
Reference in New Issue
Block a user