Update to 1.16.4 and optimize distance check
Update to 1.16.4 & partially optimize rendering
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parent
b313e8ba0d
commit
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10
build.gradle
10
build.gradle
@ -31,17 +31,17 @@ dependencies {
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modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
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modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
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// Cloth Config / Autoconfig
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// Cloth Config / Autoconfig
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modImplementation("me.shedaniel.cloth:config-2:4.8.2") {
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modImplementation("me.shedaniel.cloth:config-2:${project.cloth_version}") {
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exclude(group: "net.fabricmc.fabric-api")
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exclude(group: "net.fabricmc.fabric-api")
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exclude(module: "modmenu")
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exclude(module: "modmenu")
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}
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}
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modImplementation("me.sargunvohra.mcmods:autoconfig1u:3.2.2") {
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modImplementation("me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}") {
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exclude(group: "net.fabricmc.fabric-api")
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exclude(group: "net.fabricmc.fabric-api")
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}
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}
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include("me.shedaniel.cloth:config-2:4.8.2")
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include("me.shedaniel.cloth:config-2:${project.cloth_version}")
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include("me.sargunvohra.mcmods:autoconfig1u:3.2.2")
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include("me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}")
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modImplementation("io.github.prospector:modmenu:1.14.6+build.31")
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modImplementation("io.github.prospector:modmenu:${project.modmenu_version}")
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}
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}
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minecraft {
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minecraft {
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@ -2,12 +2,15 @@
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# Done to increase the memory available to gradle.
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# Done to increase the memory available to gradle.
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org.gradle.jvmargs=-Xmx1G
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org.gradle.jvmargs=-Xmx1G
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# Fabric Properties
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# Fabric Properties
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minecraft_version=1.16.3
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minecraft_version=1.16.4
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yarn_mappings=1.16.3+build.47
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yarn_mappings=1.16.4+build.1
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loader_version=0.10.6+build.214
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loader_version=0.10.6+build.214
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# Mod Properties
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# Mod Properties
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mod_version=1.0.0
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mod_version=1.0.0
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maven_group=cc.flogi.dev
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maven_group=cc.flogi.dev
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archives_base_name=smooth-chunks
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archives_base_name=smooth-chunks
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# Dependencies
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# Dependencies
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fabric_version=0.25.0+build.415-1.16
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fabric_version=0.25.1+build.416-1.16
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autoconfig_version=3.3.1
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cloth_version=4.8.2
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modmenu_version=1.14.6+build.31
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@ -14,9 +14,7 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3i;
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import net.minecraft.util.math.Vec3i;
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import java.util.ArrayList;
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import java.util.*;
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import java.util.List;
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import java.util.WeakHashMap;
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/**
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/**
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* @author Caden Kriese (flogic)
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* @author Caden Kriese (flogic)
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@ -24,9 +22,13 @@ import java.util.WeakHashMap;
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* Created on 09/27/2020
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* Created on 09/27/2020
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*/
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*/
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public final class ChunkAnimationHandler {
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public final class ChunkAnimationHandler {
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/*TODO use Reference2ReferenceLinkedHashMap from FastUtil or just inject the AnimationController directly into BuiltChunk.
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* Need to solve concurrency issue as currently #addChunk is called from both render & worker threads.
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*/
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private static final ChunkAnimationHandler instance = new ChunkAnimationHandler();
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private static final ChunkAnimationHandler instance = new ChunkAnimationHandler();
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private final WeakHashMap<ChunkBuilder.BuiltChunk, AnimationController> animations = new WeakHashMap<>();
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private final Map<ChunkBuilder.BuiltChunk, AnimationController> animations = new HashMap<>();
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@Getter private final List<Vec3i> loadedChunks = new ArrayList<>();
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@Getter private final Set<Vec3i> loadedChunks = new HashSet<>();
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public static ChunkAnimationHandler get() {return instance;}
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public static ChunkAnimationHandler get() {return instance;}
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@ -64,12 +66,9 @@ public final class ChunkAnimationHandler {
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BlockPos finalPos = controller.getFinalPos();
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BlockPos finalPos = controller.getFinalPos();
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if (config.isDisableNearby()) {
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if (config.isDisableNearby() && (finalPos.getX()*finalPos.getX() + finalPos.getZ()*finalPos.getZ()) < 32*32)
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Vec3i cameraPos = MinecraftClient.getInstance().getCameraEntity().getBlockPos();
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return;
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Vec3i chunkPos = new Vec3i(finalPos.getX() + 8, cameraPos.getY(), finalPos.getZ() + 8);
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if (chunkPos.isWithinDistance(cameraPos, 32)) return;
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}
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double completion = (double) (System.currentTimeMillis() - controller.getStartTime()) / config.getDuration() / 1000d;
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double completion = (double) (System.currentTimeMillis() - controller.getStartTime()) / config.getDuration() / 1000d;
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completion = UtilEasing.easeOutSine(Math.min(completion, 1.0));
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completion = UtilEasing.easeOutSine(Math.min(completion, 1.0));
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@ -33,6 +33,6 @@
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"depends": {
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"depends": {
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"fabricloader": ">=0.9.3+build.207",
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"fabricloader": ">=0.9.3+build.207",
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"fabric": "*",
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"fabric": "*",
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"minecraft": "1.16.3"
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"minecraft": ">=1.16.2"
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}
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}
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}
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}
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