Complet GUI, add fly-in animation
This commit is contained in:
@@ -1,12 +0,0 @@
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package cc.flogi.dev.smoothchunks;
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import net.fabricmc.api.ModInitializer;
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/**
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* @author Caden Kriese (flogic)
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*
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* Created on 09/21/2020
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*/
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public class SmoothChunks implements ModInitializer {
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@Override public void onInitialize() {}
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}
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@@ -1,28 +0,0 @@
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package cc.flogi.dev.smoothchunks.client;
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import cc.flogi.dev.smoothchunks.client.config.SmoothChunksConfig;
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import lombok.Getter;
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import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
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import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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/**
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* @author Caden Kriese (flogic)
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*
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* Created on 09/21/2020
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*/
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@Environment(EnvType.CLIENT) public class SmoothChunksClient implements ClientModInitializer {
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private static SmoothChunksClient instance;
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@Getter private SmoothChunksConfig config;
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public static SmoothChunksClient get() {return instance;}
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@Override public void onInitializeClient() {
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instance = this;
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AutoConfig.register(SmoothChunksConfig.class, Toml4jConfigSerializer::new);
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config = AutoConfig.getConfigHolder(SmoothChunksConfig.class).getConfig();
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}
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}
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@@ -1,13 +0,0 @@
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package cc.flogi.dev.smoothchunks.client.config;
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/**
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* @author Caden Kriese (flogic)
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*
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* Created on 09/28/2020
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*/
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public enum LoadAnimation {
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DOWNWARD,
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UPWARD,
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INWARD,
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SCALE
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}
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@@ -1,43 +0,0 @@
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package cc.flogi.dev.smoothchunks.client.config;
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import lombok.Getter;
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import me.sargunvohra.mcmods.autoconfig1u.ConfigData;
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import me.sargunvohra.mcmods.autoconfig1u.annotation.Config;
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import me.sargunvohra.mcmods.autoconfig1u.annotation.ConfigEntry;
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import me.sargunvohra.mcmods.autoconfig1u.shadowed.blue.endless.jankson.Comment;
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/**
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* @author Caden Kriese (flogic)
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*
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* Created on 09/28/2020
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*/
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@Config(name = "smooth-chunks") @Config.Gui.Background("minecraft:textures/block/stone.png") @Getter
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public class SmoothChunksConfig implements ConfigData {
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//TODO use localization for comment strings. (Somehow, not super straightforward bc annotations need const value)
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@Comment("Duration of the animation in seconds.")
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double duration = 1;
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@Comment("The amount the chunk moves to get to its final position.")
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@ConfigEntry.BoundedDiscrete(min = 1, max = 10)
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int translationAmount = 5;
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@Comment("Type of animation for loading chunks.")
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@ConfigEntry.Gui.EnumHandler(option = ConfigEntry.Gui.EnumHandler.EnumDisplayOption.BUTTON)
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LoadAnimation loadAnimation = LoadAnimation.UPWARD;
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@Comment("Disable animating chunks close to you")
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boolean disableNearby = true;
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/*
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* Custom Getters
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*/
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/**
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* Gets the config value for translation amount, translating config value to usable value.
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*
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* @return The translation amount as an int 1 to 10 where higher = more translation.
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*/
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public double getTranslationAmount() {
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return (double) translationAmount / 5d;
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}
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}
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@@ -1,21 +0,0 @@
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package cc.flogi.dev.smoothchunks.client.config;
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import io.github.prospector.modmenu.api.ConfigScreenFactory;
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import io.github.prospector.modmenu.api.ModMenuApi;
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import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.gui.screen.Screen;
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/**
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* @author Caden Kriese (flogic)
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*
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* Created on 09/28/2020
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*/
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@Environment(EnvType.CLIENT)
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public class SmoothChunksModMenu implements ModMenuApi {
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@Override
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public ConfigScreenFactory<?> getModConfigScreenFactory() {
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return (ConfigScreenFactory<Screen>) parent -> AutoConfig.getConfigScreen(SmoothChunksConfig.class, parent).get();
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}
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}
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@@ -1,112 +0,0 @@
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package cc.flogi.dev.smoothchunks.client.handler;
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import cc.flogi.dev.smoothchunks.client.SmoothChunksClient;
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import cc.flogi.dev.smoothchunks.client.config.LoadAnimation;
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import cc.flogi.dev.smoothchunks.client.config.SmoothChunksConfig;
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import cc.flogi.dev.smoothchunks.util.UtilEasing;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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import lombok.Getter;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.render.chunk.ChunkBuilder;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3i;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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/**
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* @author Caden Kriese (flogic)
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*
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* Created on 09/27/2020
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*/
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public final class ChunkAnimationHandler {
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/*TODO use Reference2ReferenceLinkedHashMap from FastUtil or just inject the AnimationController directly into BuiltChunk.
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* Need to solve concurrency issue as currently #addChunk is called from both render & worker threads.
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*/
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private static final ChunkAnimationHandler instance = new ChunkAnimationHandler();
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private final Map<ChunkBuilder.BuiltChunk, AnimationController> animations = new HashMap<>();
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@Getter private final Set<Vec3i> loadedChunks = new HashSet<>();
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public static ChunkAnimationHandler get() {
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return instance;
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}
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public void addChunk(ChunkBuilder.BuiltChunk chunk) {
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Vec3i origin = chunk.getOrigin();
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if (loadedChunks.contains(origin)) return;
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loadedChunks.add(origin);
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Direction direction = null;
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if (SmoothChunksClient.get().getConfig().getLoadAnimation() == LoadAnimation.INWARD
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&& MinecraftClient.getInstance().getCameraEntity() != null) {
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BlockPos delta = chunk.getOrigin().subtract(MinecraftClient.getInstance().getCameraEntity().getBlockPos());
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int dX = Math.abs(delta.getX());
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int dZ = Math.abs(delta.getZ());
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if (dX > dZ) {
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if (delta.getX() > 0) direction = Direction.WEST;
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else direction = Direction.EAST;
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} else {
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if (delta.getZ() > 0) direction = Direction.NORTH;
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else direction = Direction.SOUTH;
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}
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}
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animations.putIfAbsent(chunk, new AnimationController(chunk.getOrigin(), direction, System.currentTimeMillis()));
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}
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public void updateChunk(ChunkBuilder.BuiltChunk chunk, MatrixStack stack) {
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SmoothChunksConfig config = SmoothChunksClient.get().getConfig();
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AnimationController controller = animations.get(chunk);
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if (controller == null || MinecraftClient.getInstance().getCameraEntity() == null) return;
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BlockPos finalPos = controller.getFinalPos();
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if (config.isDisableNearby()) {
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double dX = finalPos.getX() - MinecraftClient.getInstance().getCameraEntity().getPos().getX();
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double dZ = finalPos.getZ() - MinecraftClient.getInstance().getCameraEntity().getPos().getZ();
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if (dX * dX + dZ * dZ < 32 * 32) return;
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}
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double completion = (double) (System.currentTimeMillis() - controller.getStartTime()) / config.getDuration() / 1000d;
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completion = UtilEasing.easeOutSine(Math.min(completion, 1.0));
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switch (config.getLoadAnimation()) {
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default:
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case DOWNWARD:
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stack.translate(0, (finalPos.getY() - completion * finalPos.getY()) * config.getTranslationAmount(), 0);
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break;
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case UPWARD:
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stack.translate(0, (-finalPos.getY() + completion * finalPos.getY()) * config.getTranslationAmount(), 0);
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break;
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case INWARD:
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if (controller.getDirection() == null) break;
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Vec3i dirVec = controller.getDirection().getVector();
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double mod = -(200 - UtilEasing.easeInOutSine(completion) * 200) * config.getTranslationAmount();
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stack.translate(dirVec.getX() * mod, 0, dirVec.getZ() * mod);
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break;
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case SCALE:
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//TODO Find a way to scale centered at the middle of the chunk rather than the origin.
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stack.scale((float) completion, (float) completion, (float) completion);
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break;
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}
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if (completion >= 1.0) animations.remove(chunk);
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}
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@AllArgsConstructor @Data
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private static class AnimationController {
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private BlockPos finalPos;
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private Direction direction;
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private long startTime;
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}
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}
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@@ -1,28 +0,0 @@
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package cc.flogi.dev.smoothchunks.mixin;
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import cc.flogi.dev.smoothchunks.client.handler.ChunkAnimationHandler;
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import net.minecraft.client.render.chunk.ChunkBuilder;
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import net.minecraft.util.math.BlockPos;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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/**
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* @author Caden Kriese (flogic)
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*
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* Created on 11/01/2020
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*/
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@Mixin(ChunkBuilder.BuiltChunk.class)
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public abstract class BuiltChunkMixin {
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@Shadow public abstract BlockPos getOrigin();
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@Inject(
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method = "clear",
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at = @At(value = "TAIL")
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)
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public void onDelete(CallbackInfo ci) {
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ChunkAnimationHandler.get().getLoadedChunks().remove(getOrigin());
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}
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}
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@@ -1,35 +0,0 @@
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package cc.flogi.dev.smoothchunks.mixin;
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import cc.flogi.dev.smoothchunks.client.handler.ChunkAnimationHandler;
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import net.minecraft.client.render.WorldRenderer;
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import net.minecraft.client.render.chunk.BlockBufferBuilderStorage;
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import net.minecraft.client.render.chunk.ChunkBuilder;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import java.util.concurrent.CompletableFuture;
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/**
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* @author Caden Kriese (flogic)
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*
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* Created on 10/07/2020
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*/
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@SuppressWarnings("rawtypes") @Mixin(ChunkBuilder.BuiltChunk.RebuildTask.class)
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public abstract class RebuildTaskMixin {
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//Parent class
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@SuppressWarnings("ShadowTarget") @Shadow private ChunkBuilder.BuiltChunk field_20839;
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@Inject(
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method = "run",
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at = @At(
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value = "INVOKE",
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target = "Ljava/util/Set;forEach(Ljava/util/function/Consumer;)V"
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)
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)
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public void onChunkUploads(BlockBufferBuilderStorage buffers, CallbackInfoReturnable<CompletableFuture> cir) {
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ChunkAnimationHandler.get().addChunk(field_20839);
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}
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}
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@@ -1,35 +0,0 @@
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package cc.flogi.dev.smoothchunks.mixin;
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import cc.flogi.dev.smoothchunks.client.handler.ChunkAnimationHandler;
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import it.unimi.dsi.fastutil.objects.ObjectListIterator;
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import net.minecraft.client.gl.VertexBuffer;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.WorldRenderer;
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import net.minecraft.client.render.chunk.ChunkBuilder;
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import net.minecraft.client.util.math.MatrixStack;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
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/**
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* @author Caden Kriese (flogic)
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*
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* Created on 09/25/2020
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*/
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@SuppressWarnings("rawtypes") @Mixin(WorldRenderer.class)
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public abstract class WorldRendererMixin {
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@Inject(
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method = "renderLayer",
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at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/client/gl/VertexBuffer;bind()V"),
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locals = LocalCapture.CAPTURE_FAILHARD
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)
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private void renderLayerInject(RenderLayer renderLayer, MatrixStack matrixStack, double d, double e, double f,
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CallbackInfo ci, boolean bl, ObjectListIterator objectListIterator,
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WorldRenderer.ChunkInfo chunkInfo2, ChunkBuilder.BuiltChunk builtChunk, VertexBuffer vertexBuffer) {
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ChunkAnimationHandler.get().updateChunk(builtChunk, matrixStack);
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}
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}
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@@ -1,18 +0,0 @@
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package cc.flogi.dev.smoothchunks.util;
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/**
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* @author Caden Kriese (flogic)
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*
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* Created on 10/24/2020
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*/
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public final class UtilEasing {
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private static final double PI = Math.PI;
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public static double easeInOutSine(double completion) {
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return -((Math.cos(PI * completion) - 1) / 2);
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}
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public static double easeOutSine(double completion) {
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return Math.sin(PI * completion / 2);
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}
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}
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Binary file not shown.
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Before Width: | Height: | Size: 36 KiB |
@@ -1,7 +0,0 @@
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{
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"text.autoconfig.smooth-chunks.title": "Smooth Chunks Config",
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"text.autoconfig.smooth-chunks.option.loadAnimation": "Load Animation",
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"text.autoconfig.smooth-chunks.option.duration": "Duration",
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"text.autoconfig.smooth-chunks.option.translationAmount": "Translation Amount",
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"text.autoconfig.smooth-chunks.option.disableNearby": "Disable for Nearby Chunks"
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}
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@@ -1,7 +0,0 @@
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{
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"text.autoconfig.smooth-chunks.title": "平滑区块加载配置(Smooth Chunk)",
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"text.autoconfig.smooth-chunks.option.loadAnimation": "区块加载动画",
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"text.autoconfig.smooth-chunks.option.duration": "动画持续时间",
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"text.autoconfig.smooth-chunks.option.translationAmount": "转换幅度",
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"text.autoconfig.smooth-chunks.option.disableNearby": "禁用邻近区块动画"
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}
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@@ -1,38 +0,0 @@
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{
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"schemaVersion": 1,
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"id": "smooth-chunks",
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"version": "${version}",
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"name": "Smooth Chunks",
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"description": "Smooth chunk load animations.",
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"authors": [
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"flogic"
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],
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"contact": {
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"website": "flogi.cc",
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"repo": "repo.flogi.cc"
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},
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"license": "MIT",
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"icon": "assets/smooth-chunks/icon.png",
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"environment": "client",
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"accessWidener": "smooth-chunks.accesswidener",
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"modmenu:clientsideOnly": "true",
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"entrypoints": {
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"modmenu": [
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"cc.flogi.dev.smoothchunks.client.config.SmoothChunksModMenu"
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],
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"client": [
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"cc.flogi.dev.smoothchunks.client.SmoothChunksClient"
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],
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"main": [
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"cc.flogi.dev.smoothchunks.SmoothChunks"
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]
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},
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"mixins": [
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"smooth-chunks.mixins.json"
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],
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"depends": {
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"fabricloader": ">=0.9.3+build.207",
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"fabric": "*",
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"minecraft": ">=1.16.2"
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}
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}
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@@ -1,4 +0,0 @@
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accessWidener v1 named
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accessible class net/minecraft/client/render/chunk/ChunkBuilder$BuiltChunk$RebuildTask
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accessible class net/minecraft/client/render/WorldRenderer$ChunkInfo
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@@ -1,15 +0,0 @@
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{
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"required": true,
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"minVersion": "0.8",
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"package": "cc.flogi.dev.smoothchunks.mixin",
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"compatibilityLevel": "JAVA_8",
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"mixins": [],
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"client": [
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"BuiltChunkMixin",
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"RebuildTaskMixin",
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"WorldRendererMixin"
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],
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"injectors": {
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"defaultRequire": 1
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}
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}
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Block a user