Fix various HTML errors in the docs.

This commit is contained in:
Mike Pall 2011-02-10 03:10:38 +01:00
parent 24c314e8fc
commit a7ab6b2dc9
5 changed files with 6 additions and 6 deletions

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@ -121,7 +121,7 @@ to see whether newer versions are available.
<h2 id="LuaJIT-2.0.0-beta3">LuaJIT 2.0.0-beta3 &mdash; 2010-03-07</h2>
<ul>
<li>LuaJIT x64 port:</li>
<li>LuaJIT x64 port:
<ul>
<li>Port integrated memory allocator to Linux/x64, Windows/x64 and OSX/x64.</li>
<li>Port interpreter and JIT compiler to x64.</li>

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@ -138,7 +138,7 @@ the proper path, add Lua code that loads the module aaaand ... finally
call the binding function. Phew!
</p>
<h2 id="call">Motivating Example: Using C Data Structures</h2>
<h2 id="cdata">Motivating Example: Using C Data Structures</h2>
<p>
The FFI library allows you to create and access C&nbsp;data
structures. Of course the main use for this is for interfacing with

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@ -232,7 +232,7 @@ the toolchain used to compile LuaJIT:
<tr class="odd separate">
<td class="excplatform">POSIX/x64, DWARF2 unwinding</td>
<td class="exccompiler">GCC 4.3+</td>
<td class="excinterop"><b style="color: #00a000;">Full</td>
<td class="excinterop"><b style="color: #00a000;">Full</b></td>
</tr>
<tr class="even">
<td class="excplatform">Other platforms, DWARF2 unwinding</td>
@ -242,7 +242,7 @@ the toolchain used to compile LuaJIT:
<tr class="odd">
<td class="excplatform">Windows/x64</td>
<td class="exccompiler">MSVC or WinSDK</td>
<td class="excinterop"><b style="color: #00a000;">Full</td>
<td class="excinterop"><b style="color: #00a000;">Full</b></td>
</tr>
<tr class="even">
<td class="excplatform">Windows/x86</td>

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@ -392,7 +392,7 @@ See: <tt>man rebase</tt>
for embedding Lua or LuaJIT into your application.</li>
<li>Make sure you use <tt>luaL_newstate</tt>. Avoid using
<tt>lua_newstate</tt>, since this uses the (slower) default memory
allocator from your system (no support for this on x64).</tt></li>
allocator from your system (no support for this on x64).</li>
<li>Make sure you use <tt>luaL_openlibs</tt> and not the old Lua 5.0 style
of calling <tt>luaopen_base</tt> etc. directly.</li>
<li>To change or extend the list of standard libraries to load, copy

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@ -118,7 +118,7 @@ language features.
<p>
It's destined to break into the <a href="http://luajit.org/performance.html"><span class="ext">&raquo;</span>&nbsp;performance</a>
range traditionally reserved for offline, static language compilers.
Have look at these <a href="http://shootout.alioth.debian.org/u32/benchmark.php?test=all&lang=all&d=data&calc=calculate&gpp=on&java=on&luajit=on&v8=on&lua=on&tracemonkey=on&box=1"><span class="ext">&raquo;</span>&nbsp;cross-language benchmarks</a>
Have look at these <a href="http://shootout.alioth.debian.org/u32/benchmark.php?test=all&amp;lang=all&amp;d=data&amp;calc=calculate&amp;gpp=on&amp;java=on&amp;luajit=on&amp;v8=on&amp;lua=on&amp;tracemonkey=on&amp;box=1"><span class="ext">&raquo;</span>&nbsp;cross-language benchmarks</a>
to see how it ranks against the competition.
</p>