interface Symbol { valueOf(): symbol; constructor: SymbolConstructor; } interface SymbolConstructor { (val?: any): symbol; prototype: Symbol; for(key: string): symbol; keyFor(sym: symbol): string; readonly typeName: unique symbol; } declare var Symbol: SymbolConstructor; gt.Symbol = function(this: any, val?: string) { if (this !== undefined && this !== null) throw new TypeError("Symbol may not be called with 'new'."); if (typeof val !== 'string' && val !== undefined) throw new TypeError('val must be a string or undefined.'); return internals.symbol(val, true); } as SymbolConstructor; Symbol.prototype = internals.symbolProto; setConstr(Symbol.prototype, Symbol); (Symbol as any).typeName = Symbol("Symbol.name"); setProps(Symbol, { for(key) { if (typeof key !== 'string' && key !== undefined) throw new TypeError('key must be a string or undefined.'); return internals.symbol(key, false); }, keyFor(sym) { if (typeof sym !== 'symbol') throw new TypeError('sym must be a symbol.'); return internals.symStr(sym); }, typeName: Symbol('Symbol.name') as any, }); Object.defineProperty(Object.prototype, Symbol.typeName, { value: 'Object' }); Object.defineProperty(gt, Symbol.typeName, { value: 'Window' });