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Fix PS3 build.
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f22d5d9eef
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@ -147,10 +147,12 @@ static void emit_asm_label(BuildCtx *ctx, const char *name, int size, int isfunc
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switch (ctx->mode) {
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case BUILD_elfasm:
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#if LJ_TARGET_PS3
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if (!strncmp(name, "lj_vm_", 6)) {
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if (!strncmp(name, "lj_vm_", 6) &&
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strcmp(name, ctx->beginsym) &&
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!strstr(name, "hook")) {
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fprintf(ctx->fp,
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"\n\t.globl %s\n"
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"\n\t.section \".opd\",\"aw\"\n"
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"\t.section \".opd\",\"aw\"\n"
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"%s:\n"
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"\t.long .%s,.TOC.@tocbase32\n"
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"\t.size %s,8\n"
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@ -215,7 +217,11 @@ void emit_asm(BuildCtx *ctx)
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fprintf(ctx->fp, "\t.text\n");
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emit_asm_align(ctx, 4);
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#if LJ_TARGET_PS3
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emit_asm_label(ctx, ctx->beginsym, ctx->codesz, 0);
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#else
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emit_asm_label(ctx, ctx->beginsym, 0, 0);
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#endif
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if (ctx->mode != BUILD_machasm)
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fprintf(ctx->fp, ".Lbegin:\n");
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@ -209,7 +209,7 @@
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#else
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#define LJ_ARCH_VERSION 0
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#endif
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#if __PPC64__ || __powerpc64__ || LJ_TARGET_XBOX360
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#if __PPC64__ || __powerpc64__ || LJ_TARGET_CONSOLE
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#define LJ_ARCH_PPC64 1
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#define LJ_ARCH_NOFFI 1
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#endif
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