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Fix bytecode loading on Windows.
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@ -255,7 +255,7 @@ LUALIB_API int luaL_loadfile(lua_State *L, const char *filename)
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int status;
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int status;
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const char *chunkname;
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const char *chunkname;
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if (filename) {
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if (filename) {
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ctx.fp = fopen(filename, "r");
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ctx.fp = fopen(filename, "rb");
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if (ctx.fp == NULL) {
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if (ctx.fp == NULL) {
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lua_pushfstring(L, "cannot open %s: %s", filename, strerror(errno));
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lua_pushfstring(L, "cannot open %s: %s", filename, strerror(errno));
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return LUA_ERRFILE;
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return LUA_ERRFILE;
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