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synced 2025-02-07 15:14:08 +00:00
Remove support for de-facto dead archs.
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9749952b55
commit
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@ -461,9 +461,6 @@ ifeq (ppc,$(TARGET_LJARCH))
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ifeq (PS3,$(TARGET_SYS))
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DASM_AFLAGS+= -D PPE -D TOC
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endif
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ifneq (,$(findstring LJ_ARCH_PPC64 ,$(TARGET_TESTARCH)))
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DASM_ARCH= ppc64
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endif
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endif
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endif
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endif
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@ -144,14 +144,6 @@ static void emit_asm_wordreloc(BuildCtx *ctx, uint8_t *p, int n,
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fprintf(ctx->fp, "\t%s %d, %d, " TOCPREFIX "%s\n",
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(ins & 1) ? "bcl" : "bc", (ins >> 21) & 31, (ins >> 16) & 31, sym);
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} else if ((ins >> 26) == 18) {
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#if LJ_ARCH_PPC64
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const char *suffix = strchr(sym, '@');
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if (suffix && suffix[1] == 'h') {
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fprintf(ctx->fp, "\taddis 11, 2, %s\n", sym);
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} else if (suffix && suffix[1] == 'l') {
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fprintf(ctx->fp, "\tld 12, %s\n", sym);
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} else
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#endif
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fprintf(ctx->fp, "\t%s " TOCPREFIX "%s\n", (ins & 1) ? "bl" : "b", sym);
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} else {
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fprintf(stderr,
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@ -250,9 +242,6 @@ void emit_asm(BuildCtx *ctx)
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int i, rel;
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fprintf(ctx->fp, "\t.file \"buildvm_%s.dasc\"\n", ctx->dasm_arch);
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#if LJ_ARCH_PPC64
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fprintf(ctx->fp, "\t.abiversion 2\n");
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#endif
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fprintf(ctx->fp, "\t.text\n");
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emit_asm_align(ctx, 4);
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@ -9,7 +9,7 @@
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#include "buildvm.h"
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#include "lj_bc.h"
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#if LJ_TARGET_X86ORX64 || LJ_TARGET_PPC
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#if LJ_TARGET_X86ORX64
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/* Context for PE object emitter. */
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static char *strtab;
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@ -93,12 +93,6 @@ typedef struct PEsymaux {
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#define PEOBJ_RELOC_ADDR32NB 0x03
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#define PEOBJ_RELOC_OFS 0
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#define PEOBJ_TEXT_FLAGS 0x60500020 /* 60=r+x, 50=align16, 20=code. */
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#elif LJ_TARGET_PPC
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#define PEOBJ_ARCH_TARGET 0x01f2
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#define PEOBJ_RELOC_REL32 0x06
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#define PEOBJ_RELOC_DIR32 0x02
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#define PEOBJ_RELOC_OFS (-4)
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#define PEOBJ_TEXT_FLAGS 0x60400020 /* 60=r+x, 40=align8, 20=code. */
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#endif
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/* Section numbers (0-based). */
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@ -251,15 +245,8 @@ void emit_peobj(BuildCtx *ctx)
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/* Write .text section. */
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host_endian.u = 1;
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if (host_endian.b != LJ_ENDIAN_SELECT(1, 0)) {
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#if LJ_TARGET_PPC
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uint32_t *p = (uint32_t *)ctx->code;
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int n = (int)(ctx->codesz >> 2);
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for (i = 0; i < n; i++, p++)
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*p = lj_bswap(*p); /* Byteswap .text section. */
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#else
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fprintf(stderr, "Error: different byte order for host and target\n");
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exit(1);
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#endif
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}
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owrite(ctx, ctx->code, ctx->codesz);
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for (i = 0; i < ctx->nreloc; i++) {
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@ -296,9 +296,7 @@
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#define LJ_ARCH_PPC32ON64 1
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#define LJ_ARCH_NOFFI 1
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#elif LJ_ARCH_BITS == 64
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#define LJ_ARCH_PPC64 1
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#define LJ_TARGET_GC64 1
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#define LJ_ARCH_NOJIT 1 /* NYI */
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#error "No support for PPC64"
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#endif
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#if _ARCH_PWR7
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@ -465,7 +463,7 @@
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#error "No support for ILP32 model on ARM64"
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#endif
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#elif LJ_TARGET_PPC
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#if !LJ_ARCH_PPC64 && (defined(_LITTLE_ENDIAN) && (!defined(_BYTE_ORDER) || (_BYTE_ORDER == _LITTLE_ENDIAN)))
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#if defined(_LITTLE_ENDIAN) && (!defined(_BYTE_ORDER) || (_BYTE_ORDER == _LITTLE_ENDIAN))
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#error "No support for little-endian PPC32"
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#endif
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#if defined(__NO_FPRS__) && !defined(_SOFT_FLOAT)
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@ -18,7 +18,6 @@
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|// DynASM defines used by the PPC port:
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|//
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|// P64 64 bit pointers (only for GPR64 testing).
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|// Note: see vm_ppc64.dasc for a full PPC64 _LP64 port.
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|// GPR64 64 bit registers (but possibly 32 bit pointers, e.g. PS3).
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|// Affects reg saves, stack layout, carry/overflow/dot flags etc.
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|// FRAME32 Use 32 bit frame layout, even with GPR64 (Xbox 360).
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