From 406ea8fb2ba68c2000c2ef388c0a0b0fbbf1ec3d Mon Sep 17 00:00:00 2001 From: Eric Lavesson Date: Mon, 19 Jul 2021 13:18:02 +0200 Subject: [PATCH] Make the call to sceRandomGetRandomNumber actually compile --- src/lj_prng.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lj_prng.c b/src/lj_prng.c index a390662d..bb32da8b 100644 --- a/src/lj_prng.c +++ b/src/lj_prng.c @@ -173,7 +173,7 @@ int LJ_FASTCALL lj_prng_seed_secure(PRNGState *rs) #elif LJ_TARGET_PS4 || LJ_TARGET_PSVITA - if (sceRandomGetRandomNumber(rs->u, sizeof(rs->u) == 0) + if (sceRandomGetRandomNumber(rs->u, sizeof(rs->u)) == 0) goto ok; #elif LJ_TARGET_UWP || LJ_TARGET_XBOXONE