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Fix compiler warning.
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dd44018d66
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1ddf5689b5
@ -137,21 +137,22 @@ static BCLine debug_frameline(lua_State *L, GCfunc *fn, cTValue *nextframe)
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/* Get name of a local variable from slot number and PC. */
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static const char *debug_varname(const GCproto *pt, BCPos pc, BCReg slot)
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{
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const uint8_t *p = proto_varinfo(pt);
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const char *p = (const char *)proto_varinfo(pt);
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if (p) {
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BCPos lastpc = 0;
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for (;;) {
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const char *name = (const char *)p;
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uint32_t vn = *p++;
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const char *name = p;
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uint32_t vn = *(const uint8_t *)p;
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BCPos startpc, endpc;
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if (vn < VARNAME__MAX) {
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if (vn == VARNAME_END) break; /* End of varinfo. */
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} else {
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while (*p++) ; /* Skip over variable name string. */
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do { p++; } while (*(const uint8_t *)p); /* Skip over variable name. */
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}
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lastpc = startpc = lastpc + lj_buf_ruleb128((const char **)&p);
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p++;
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lastpc = startpc = lastpc + lj_buf_ruleb128(&p);
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if (startpc > pc) break;
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endpc = startpc + lj_buf_ruleb128((const char **)&p);
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endpc = startpc + lj_buf_ruleb128(&p);
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if (pc < endpc && slot-- == 0) {
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if (vn < VARNAME__MAX) {
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#define VARNAMESTR(name, str) str "\0"
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