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ARM64: Add support for saving bytecode as object files.
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@ -63,7 +63,7 @@ local map_type = {
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}
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local map_arch = {
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x86 = true, x64 = true, arm = true, ppc = true,
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x86 = true, x64 = true, arm = true, arm64 = true, ppc = true,
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mips = true, mipsel = true,
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}
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@ -237,7 +237,7 @@ typedef struct {
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hdr.eendian = isbe and 2 or 1
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hdr.eversion = 1
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hdr.type = f16(1)
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hdr.machine = f16(({ x86=3, x64=62, arm=40, ppc=20, mips=8, mipsel=8 })[ctx.arch])
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hdr.machine = f16(({ x86=3, x64=62, arm=40, arm64=183, ppc=20, mips=8, mipsel=8 })[ctx.arch])
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if ctx.arch == "mips" or ctx.arch == "mipsel" then
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hdr.flags = 0x50001006
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end
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@ -477,13 +477,13 @@ typedef struct {
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} mach_obj_64;
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typedef struct {
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mach_fat_header fat;
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mach_fat_arch fat_arch[4];
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mach_fat_arch fat_arch[2];
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struct {
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mach_header hdr;
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mach_segment_command seg;
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mach_section sec;
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mach_symtab_command sym;
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} arch[4];
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} arch[2];
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mach_nlist sym_entry;
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uint8_t space[4096];
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} mach_fat_obj;
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@ -494,6 +494,8 @@ typedef struct {
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is64, align, mobj = true, 8, "mach_obj_64"
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elseif ctx.arch == "arm" then
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isfat, mobj = true, "mach_fat_obj"
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elseif ctx.arch == "arm64" then
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is64, align, isfat, mobj = true, 8, true, "mach_fat_obj"
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else
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check(ctx.arch == "x86", "unsupported architecture for OSX")
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end
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@ -503,8 +505,8 @@ typedef struct {
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-- Create Mach-O object and fill in header.
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local o = ffi.new(mobj)
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local mach_size = aligned(ffi.offsetof(o, "space")+#symname+2, align)
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local cputype = ({ x86={7}, x64={0x01000007}, arm={7,12,12,12} })[ctx.arch]
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local cpusubtype = ({ x86={3}, x64={3}, arm={3,6,9,11} })[ctx.arch]
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local cputype = ({ x86={7}, x64={0x01000007}, arm={7,12}, arm64={0x01000007,0x0100000c} })[ctx.arch]
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local cpusubtype = ({ x86={3}, x64={3}, arm={3,9}, arm64={3,0} })[ctx.arch]
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if isfat then
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o.fat.magic = be32(0xcafebabe)
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o.fat.nfat_arch = be32(#cpusubtype)
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