mikepaul-LuaJIT/src/lj_state.h

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/*
** State and stack handling.
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** Copyright (C) 2005-2010 Mike Pall. See Copyright Notice in luajit.h
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*/
#ifndef _LJ_STATE_H
#define _LJ_STATE_H
#include "lj_obj.h"
#define incr_top(L) \
(++L->top >= tvref(L->maxstack) && (lj_state_growstack1(L), 0))
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#define savestack(L, p) ((char *)(p) - mref(L->stack, char))
#define restorestack(L, n) ((TValue *)(mref(L->stack, char) + (n)))
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LJ_FUNC void lj_state_relimitstack(lua_State *L);
LJ_FUNC void lj_state_shrinkstack(lua_State *L, MSize used);
LJ_FUNCA void LJ_FASTCALL lj_state_growstack(lua_State *L, MSize need);
LJ_FUNC void LJ_FASTCALL lj_state_growstack1(lua_State *L);
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static LJ_AINLINE void lj_state_checkstack(lua_State *L, MSize need)
{
if ((MSize)(mref(L->maxstack, char) - (char *)L->top) <=
need*(MSize)sizeof(TValue))
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lj_state_growstack(L, need);
}
LJ_FUNC lua_State *lj_state_new(lua_State *L);
LJ_FUNC void LJ_FASTCALL lj_state_free(global_State *g, lua_State *L);
#if LJ_64
LJ_FUNC lua_State *lj_state_newstate(lua_Alloc f, void *ud);
#endif
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#endif